Immersive virtual reality serious games for evacuation training and research: A systematic literature review

Z Feng, VA González, R Amor, R Lovreglio… - Computers & …, 2018 - Elsevier
An appropriate and safe behavior for exiting a facility is key to reducing injuries and
increasing survival when facing an emergency evacuation in a building. Knowledge on the …

An overview of serious games

F Laamarti, M Eid, A El Saddik - International Journal of …, 2014 - Wiley Online Library
Serious games are growing rapidly as a gaming industry as well as a field of academic
research. There are many surveys in the field of digital serious games; however, most …

Collaboration and fuzzy-modeled personalization for mobile game-based learning in higher education

C Troussas, A Krouska, C Sgouropoulou - Computers & Education, 2020 - Elsevier
Mobile game-based learning constitutes a hot issue in the related scientific literature since it
promotes learning through an entertaining way and fosters student motivation to increase …

Serious games on environmental management

K Madani, TW Pierce, A Mirchi - Sustainable cities and society, 2017 - Elsevier
Serious environmental management games can improve understanding of practical
environmental sustainability challenges by offering opportunities to obtain first-hand …

Game-based learning and gamification to improve skills in early years education

R Lamrani, EH Abdelwahed - Computer Science and Information …, 2020 - doiserbia.nb.rs
Early childhood education has become a prevalent public policy issue. It has a serious
impact on the child's personality, upbringing, education, socialization, development, and …

Benefits of educational games as an introductory activity in industrial engineering education

LF Braghirolli, JLD Ribeiro, AD Weise… - Computers in Human …, 2016 - Elsevier
This study evaluates the use of educational games as an introductory activity in the first year
of undergraduate degree programs in industrial engineering. This proposal exploit the …

Learning programming at the computational thinking level via digital game-play

C Kazimoglu, M Kiernan, L Bacon… - Procedia Computer …, 2012 - Elsevier
This paper outlines an innovative game model for learning computational thinking (CT) skills
through digital game-play. We have designed a game framework where students can …

Mood and learning in navigation-based serious games

NNM Nazry, DM Romano - Computers in Human Behavior, 2017 - Elsevier
Games are played for entertainment and have the ability to stimulate a variety of moods
during gameplay, including happiness. Serious or applied games are created and used to …

A new methodology of design and development of serious games

AFS Barbosa, PNM Pereira, JAFF Dias… - … Journal of Computer …, 2014 - Wiley Online Library
The development of a serious game requires perfect knowledge of the learning domain to
obtain the desired results. But it is also true that this may not be enough to develop a …

[PDF][PDF] Students perceptions of using educational games to learn introductory programming

R Ibrahim, RCM Yusoff… - Computer and …, 2011 - pdfs.semanticscholar.org
Educational computer games studies experienced rapid growth due to the belief that games
can offer various learning benefits being highly popular among younger generations …