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A systematic review of 10 years of augmented reality usability studies: 2005 to 2014
Augmented Reality (AR) interfaces have been studied extensively over the last few decades,
with a growing number of user-based experiments. In this paper, we systematically review …
with a growing number of user-based experiments. In this paper, we systematically review …
Behind the glass: Driver challenges and opportunities for AR automotive applications
As the automotive industry moves toward the car of the future, technology companies are
develo** cutting-edge systems, in vehicle and out, that aim to make driving safer, more …
develo** cutting-edge systems, in vehicle and out, that aim to make driving safer, more …
The effect of the vergence-accommodation conflict on virtual hand pointing in immersive displays
Previous work hypothesized that for Virtual Reality (VR) and Augmented Reality (AR)
displays a mismatch between disparities and optical focus cues, known as the vergence and …
displays a mismatch between disparities and optical focus cues, known as the vergence and …
Designing for depth perceptions in augmented reality
Augmented reality technologies allow people to view and interact with virtual objects that
appear alongside physical objects in the real world. For augmented reality applications to be …
appear alongside physical objects in the real world. For augmented reality applications to be …
Do head-mounted display stereo deficiencies affect 3D pointing tasks in AR and VR?
Most AR and VR headsets use stereoscopic displays to show virtual objects in 3D. However,
the limitations of current stereo display systems affect depth perception through conflicting …
the limitations of current stereo display systems affect depth perception through conflicting …
The effect of focal distance, age, and brightness on near-field augmented reality depth matching
Many augmented reality (AR) applications operate within near-field reaching distances, and
require matching the depth of a virtual object with a real object. The accuracy of this …
require matching the depth of a virtual object with a real object. The accuracy of this …
Matching and reaching depth judgments with real and augmented reality targets
Many compelling augmented reality (AR) applications require users to correctly perceive the
location of virtual objects, some with accuracies as tight as 1 mm. However, measuring the …
location of virtual objects, some with accuracies as tight as 1 mm. However, measuring the …
Peripheral stimulation and its effect on perceived spatial scale in virtual environments
The following series of experiments explore the effect of static peripheral stimulation on the
perception of distance and spatial scale in a typical head-mounted virtual environment. It …
perception of distance and spatial scale in a typical head-mounted virtual environment. It …
The perceptual science of augmented reality
EA Cooper - Annual Review of Vision Science, 2023 - annualreviews.org
Augmented reality (AR) systems aim to alter our view of the world and enable us to see
things that are not actually there. The resulting discrepancy between perception and reality …
things that are not actually there. The resulting discrepancy between perception and reality …
Near-field distance perception in real and virtual environments using both verbal and action responses
PE Napieralski, BM Altenhoff, JW Bertrand… - ACM Transactions on …, 2011 - dl.acm.org
Few experiments have been performed to investigate near-field egocentric distance
estimation in an Immersive Virtual Environment (IVE) as compared to the Real World (RW) …
estimation in an Immersive Virtual Environment (IVE) as compared to the Real World (RW) …