A sco** survey on cross-reality systems
Immersive technologies such as Virtual Reality (VR) and Augmented Reality (AR) empower
users to experience digital realities. Known as distinct technology classes, the lines between …
users to experience digital realities. Known as distinct technology classes, the lines between …
Relive: Bridging in-situ and ex-situ visual analytics for analyzing mixed reality user studies
The nascent field of mixed reality is seeing an ever-increasing need for user studies and
field evaluation, which are particularly challenging given device heterogeneity, diversity of …
field evaluation, which are particularly challenging given device heterogeneity, diversity of …
Perspective and evolution of gesture recognition for sign language: A review
J Galván-Ruiz, CM Travieso-González… - Sensors, 2020 - mdpi.com
This review analyses the different gesture recognition systems through a timeline, showing
the different types of technology, and specifying which are the most important features and …
the different types of technology, and specifying which are the most important features and …
[HTML][HTML] Extended reality for enhancing spatial ability in architecture design education
Abstract The use of Extended Reality (XR) has evolved to engage in architecture design and
education. XR allows the students to experience their design project in real scale. Educators …
education. XR allows the students to experience their design project in real scale. Educators …
Using feedforward to reveal interaction possibilities in virtual reality
In virtual reality (VR), interactions may fail when users encounter new, unknown, or
unexpected objects. We propose using feedforward in VR to help users interact with objects …
unexpected objects. We propose using feedforward in VR to help users interact with objects …
Breaking the screen: Interaction across touchscreen boundaries in virtual reality for mobile knowledge workers
Virtual Reality (VR) has the potential to transform knowledge work. One advantage of VR
knowledge work is that it allows extending 2D displays into the third dimension, enabling …
knowledge work is that it allows extending 2D displays into the third dimension, enabling …
Effects of view layout on situated analytics for multiple-view representations in immersive visualization
Multiple-view (MV) representations enabling multi-perspective exploration of large and
complex data are often employed on 2D displays. The technique also shows great potential …
complex data are often employed on 2D displays. The technique also shows great potential …
Off-the-shelf stylus: Using xr devices for handwriting and sketching on physically aligned virtual surfaces
This article introduces the Off-The-Shelf Stylus (OTSS), a framework for 2D interaction (in
3D) as well as for handwriting and sketching with digital pen, ink, and paper on physically …
3D) as well as for handwriting and sketching with digital pen, ink, and paper on physically …
Toward more comprehensive evaluations of 3D immersive sketching, drawing, and painting
To understand current practice and explore the potential for more comprehensive
evaluations of 3D immersive sketching, drawing, and painting, we present a survey of …
evaluations of 3D immersive sketching, drawing, and painting, we present a survey of …
Is virtual reality the solution? A comparison between 3D and 2D creative sketching tools in the early design process
Creativity is key in the early phases of innovation processes. With the rapid evolution of
technologies, designers now have access to various tools to support this activity. Virtual …
technologies, designers now have access to various tools to support this activity. Virtual …