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Virtual sports deserve real sports medical attention
In recent years, virtual sports or 'eSports' have grown exponentially both recreationally and
at the professional level. eSports comprise several regulated video games played …
at the professional level. eSports comprise several regulated video games played …
MIRO: guidelines for minimum information for the reporting of an ontology
Background Creation and use of ontologies has become a mainstream activity in many
disciplines, in particular, the biomedical domain. Ontology developers often disseminate …
disciplines, in particular, the biomedical domain. Ontology developers often disseminate …
Moving real exergaming engines on the web: the webFitForAll case study in an active and healthy ageing living lab environment
EI Konstantinidis, G Bamparopoulos… - IEEE journal of …, 2016 - ieeexplore.ieee.org
Exergames have been the subject of research and technology innovations for a number of
years. Different devices and technologies have been utilized to train the body and the mind …
years. Different devices and technologies have been utilized to train the body and the mind …
Lessons learned from gamifying functional fitness training through human-centered design methods in older adults
Background: The design of meaningful and enjoyable Exergames for fitness training in older
adults possesses critical challenges in matching user's needs and motivators with game …
adults possesses critical challenges in matching user's needs and motivators with game …
Interaction modalities used on serious games for upper limb rehabilitation: a systematic review
This systematic review aims to analyze the state-of-the-art regarding interaction modalities
used on serious games for upper limb rehabilitation. A systematic search was performed in …
used on serious games for upper limb rehabilitation. A systematic search was performed in …
[HTML][HTML] Develo** a physical activity ontology to support the interoperability of physical activity data
H Kim, J Mentzer, R Taira - Journal of medical Internet research, 2019 - jmir.org
Background: Physical activity data provides important information on disease onset,
progression, and treatment outcomes. Although analyzing physical activity data in …
progression, and treatment outcomes. Although analyzing physical activity data in …
Systematic review of design guidelines for full-body interactive games
This paper provides a systematic review of research articles published between 2010 and
mid-2018 that have offered design guidelines for full-body interactive games for recreational …
mid-2018 that have offered design guidelines for full-body interactive games for recreational …
[HTML][HTML] Digital biomarkers for well-being through exergame interactions: exploratory study
Background Ecologically valid evaluations of patient states or well-being by means of new
technologies is a key issue in contemporary research in health and well-being of the aging …
technologies is a key issue in contemporary research in health and well-being of the aging …
A multi-domain ontology on healthy ageing for the characterization of older adults status and behaviour
Ageing is a multi-factorial physiological process and the development of novel IoT systems,
tools and devices, specifically targeted to older people, must be based on a holistic …
tools and devices, specifically targeted to older people, must be based on a holistic …
Kinematically adaptive exergames: personalizing exercise therapy through closed-loop systems
Exergaming research has identified the potential of using game elements as part of a
training routine for exercise promotion. The high levels of motivation provided by Exergames …
training routine for exercise promotion. The high levels of motivation provided by Exergames …