A review on augmented reality authoring toolkits for education

A Dengel, MZ Iqbal, S Grafe, E Mangina - Frontiers in Virtual Reality, 2022 - frontiersin.org
Creating pedagogically sound, interactive Augmented Reality (AR) experiences supporting
situated and experiential learning remains a challenge to teachers without programming …

Dancing in virtual reality as an inclusive platform for social and physical fitness activities: A survey

B Sarupuri, R Kulpa, A Aristidou, F Multon - The Visual Computer, 2024 - Springer
Virtual reality (VR) has recently seen significant development in interaction with computers
and the visualization of information. More and more people are using virtual and immersive …

Toward modeling psychomotor performance in karate combats using computer vision pose estimation

J Echeverria, OC Santos - Sensors, 2021 - mdpi.com
Technological advances enable the design of systems that interact more closely with
humans in a multitude of previously unsuspected fields. Martial arts are not outside the …

[HTML][HTML] Measurement accuracy of the HTC VIVE Tracker 3.0 compared to Vicon System for generating valid positional feedback in virtual reality

S Merker, S Pastel, D Bürger, A Schwadtke, K Witte - Sensors, 2023 - mdpi.com
For realistic and reliable full-body visualization in virtual reality, the HTC VIVE Tracker could
be an alternative to highly complex and cost-and effort-intensive motion capture systems …

Kung Fu metaverse: A movement guidance training system

F Tian, J Zou, K Li, Y Li - IEEE Transactions on Learning …, 2023 - ieeexplore.ieee.org
There are a large number of Chinese Kung Fu enthusiasts worldwide. Offline learning has
been the primary method for teaching and learning Chinese Kung Fu due to the inability of …

Enhancing Tai Chi training system: Towards group-based and hyper-realistic training experiences

F Tian, S Ni, X Zhang, F Chen, Q Zhu… - IEEE Transactions on …, 2024 - ieeexplore.ieee.org
In this article, we propose a lightweight and flexible enhanced Tai Chi training system
composed of multiple standalone virtual reality (VR) devices. The system aims to enable a …

KUMITRON: Artificial intelligence system to monitor karate fights that synchronize aerial images with physiological and inertial signals

J Echeverria, O C. Santos - … of the 26th International Conference on …, 2021 - dl.acm.org
New technologies make it possible to develop tools that allow more efficient and
personalized interaction in unsuspected areas such as martial arts. From the point of view of …

ViTT: towards a virtual reality system that supports the learning of ergonomic patient transfers

M Dürr, D Schweitzer, H Reiterer - … Proceedings of the 34th Annual ACM …, 2021 - dl.acm.org
While patient transfers are part of nurses' daily work, the manual transfer of patients can also
pose a major risk to nurses' health. The Kinaesthetics care conception may help nurses to …

Precision strength training: Data-driven artificial intelligence approach to strength and conditioning

P Teikari, A Pietrusz - 2021 - osf.io
In strength training, personalised strength training (autoregulation) approaches have been
used to individualise exercise programs with monitoring for dynamic adjustment based on …

[PDF][PDF] KUMITRON: A Multimodal Psychomotor Intelligent Learning System to Provide Personalized Support when Training Karate Combats.

J Echeverria, OC Santos - MAIED@ AIED, 2021 - ceur-ws.org
Martial arts discipline can contribute to build multimodal psychomotor intelligent learning
systems due to the nature of the movements involved to learn the corresponding motor skills …