Cross-device taxonomy: Survey, opportunities and challenges of interactions spanning across multiple devices

F Brudy, C Holz, R Rädle, CJ Wu, S Houben… - Proceedings of the …, 2019 - dl.acm.org
Designing interfaces or applications that move beyond the bounds of a single device screen
enables new ways to engage with digital content. Research addressing the opportunities …

Human-XAI interaction: a review and design principles for explanation user interfaces

M Chromik, A Butz - Human-Computer Interaction–INTERACT 2021: 18th …, 2021 - Springer
The interdisciplinary field of explainable artificial intelligence (XAI) aims to foster human
understanding of black-box machine learning models through explanation-generating …

An unexpectedly large count of trees in the West African Sahara and Sahel

M Brandt, CJ Tucker, A Kariryaa, K Rasmussen, C Abel… - Nature, 2020 - nature.com
A large proportion of dryland trees and shrubs (hereafter referred to collectively as trees)
grow in isolation, without canopy closure. These non-forest trees have a crucial role in …

Self-determination theory in HCI games research: Current uses and open questions

A Tyack, ED Mekler - Proceedings of the 2020 CHI conference on human …, 2020 - dl.acm.org
Self-Determination Theory (SDT), a major psychological theory of human motivation, has
become increasingly popular in Human-Computer Interaction (HCI) research on games and …

Marvis: Combining mobile devices and augmented reality for visual data analysis

R Langner, M Satkowski, W Büschel… - Proceedings of the 2021 …, 2021 - dl.acm.org
We present Marvis, a conceptual framework that combines mobile devices and head-
mounted Augmented Reality (AR) for visual data analysis. We propose novel concepts and …

VR locomotion in the new era of virtual reality: an empirical comparison of prevalent techniques

C Boletsis, JE Cedergren - Advances in Human‐Computer …, 2019 - Wiley Online Library
The latest technical and interaction advancements within the virtual reality (VR) field have
marked a new era, not only for VR, but also for VR locomotion. In this era, well‐established …

Evaluation strategies for HCI toolkit research

D Ledo, S Houben, J Vermeulen, N Marquardt… - Proceedings of the …, 2018 - dl.acm.org
Toolkit research plays an important role in the field of HCI, as it can heavily influence both
the design and implementation of interactive systems. For publication, the HCI community …

Visual interaction with dimensionality reduction: A structured literature analysis

D Sacha, L Zhang, M Sedlmair, JA Lee… - IEEE transactions on …, 2016 - ieeexplore.ieee.org
Dimensionality Reduction (DR) is a core building block in visualizing multidimensional data.
For DR techniques to be useful in exploratory data analysis, they need to be adapted to …

What is interaction?

K Hornbæk, A Oulasvirta - Proceedings of the 2017 CHI conference on …, 2017 - dl.acm.org
The term interaction is field-defining, yet surprisingly confused. This essay discusses what
interaction is. We first argue that only few attempts to directly define interaction exist …

The evolution of HCI and human factors: Integrating human and artificial intelligence

M Chignell, L Wang, A Zare, J Li - ACM Transactions on Computer …, 2023 - dl.acm.org
We review HCI history from both the perspective of its 1980s split with human factors and its
nature as a discipline. We then revisit human augmentation as an alternative to user …