Game-based learning in computer science education: a sco** literature review

M Videnovik, T Vold, L Kiønig… - International Journal of …, 2023 - Springer
Using games in education has the potential to increase students' motivation and
engagement in the learning process, gathering long-lasting practical knowledge. Expanding …

Examining and Comparing the Effectiveness of Virtual Reality Serious Games and LEGO Serious Play for Learning Scrum

A Gordillo, D López-Fernández, J Mayor - Applied Sciences, 2024 - mdpi.com
Significant research work has been undertaken related to the game-based learning
approach over the last years. However, a closer look at this work reveals that further …

Transforming multilingual students' learning experience through the use of Lego Serious Play

E Meletiadou - IAFOR Journal of Education, 2023 - repository.londonmet.ac.uk
To prepare their students for the increasingly demanding workplace of the 21st century,
business schools resort to using experiential learning techniques to make explicit …

An electronic engineering approach for turning a Lego brick piano into a musical instrument

O Hödl - IEEE Access, 2024 - ieeexplore.ieee.org
We demonstrate and reflect on a rebuilding and electronic engineering approach to
augment and electrify a Lego brick model. Concretely, we turn the not musically playable …

Asterisk as a Tool to Aid in Learning to Program

P Nuño, FG Bulnes, S Pérez-González, JC Granda - Electronics, 2023 - mdpi.com
Programming is a key subject in many engineering programs. Students often perceive it as a
difficult skill to master. There is extensive literature on hel** students learn and improve to …

Impact of Game-Based Learning on Engineering Education: A Systematic Review

RMKR Rosli, U Techanamurthy… - Asean Journal of …, 2024 - ajee.utm.my
The evolving landscape of Engineering Education (EE) necessitates innovative pedagogical
strategies to meet industry needs. Game-Based Learning (GBL) integrates gaming elements …

An International Examination of Non-Technical Skills and Professional Dispositions in Computing--Identifying the Present Day Academia-Industry Gap

R Garcia, A Csizmadia, JL Pearce, B Alshaigy… - 2024 Working Group …, 2025 - dl.acm.org
Computing graduates are frequently reported by members of industry to lack in professional
dispositions and/or non-technical skills (often referred to as" soft skills"). In this work, we …

Case study: Perspectives on the use of LEGO® bricks in the biochemistry classroom

S Austin, CA Millar, S Christmas - Essays in Biochemistry, 2022 - portlandpress.com
The use of LEGO® bricks in the higher education classroom has increased in the last two
decades. This is no different in the STEM classroom and several disciplines, including …

Teaching and Learning with Innovative Technologies in Higher Education: Real-World Case Studies

G Roushan, M Polkinghorne, U Patel - 2025 - taylorfrancis.com
Teaching and Learning with Innovative Technologies in Higher Education provides a wealth
of expertly curated case studies demonstrating how educators and technologists can …

Comparing a LEGO® Serious Play Activity with a Traditional Lecture in Software Engineering Education

D López-Fernández, E Tovar, A Gordillo… - IEEE …, 2024 - ieeexplore.ieee.org
Active learning methods are needed to promote student motivation and facilitate the
development of technical and soft skills. Previous research in software engineering …