Game-based learning in computer science education: a sco** literature review
M Videnovik, T Vold, L Kiønig… - International Journal of …, 2023 - Springer
Using games in education has the potential to increase students' motivation and
engagement in the learning process, gathering long-lasting practical knowledge. Expanding …
engagement in the learning process, gathering long-lasting practical knowledge. Expanding …
Examining and Comparing the Effectiveness of Virtual Reality Serious Games and LEGO Serious Play for Learning Scrum
Significant research work has been undertaken related to the game-based learning
approach over the last years. However, a closer look at this work reveals that further …
approach over the last years. However, a closer look at this work reveals that further …
Transforming multilingual students' learning experience through the use of Lego Serious Play
E Meletiadou - IAFOR Journal of Education, 2023 - repository.londonmet.ac.uk
To prepare their students for the increasingly demanding workplace of the 21st century,
business schools resort to using experiential learning techniques to make explicit …
business schools resort to using experiential learning techniques to make explicit …
An electronic engineering approach for turning a Lego brick piano into a musical instrument
O Hödl - IEEE Access, 2024 - ieeexplore.ieee.org
We demonstrate and reflect on a rebuilding and electronic engineering approach to
augment and electrify a Lego brick model. Concretely, we turn the not musically playable …
augment and electrify a Lego brick model. Concretely, we turn the not musically playable …
Asterisk as a Tool to Aid in Learning to Program
Programming is a key subject in many engineering programs. Students often perceive it as a
difficult skill to master. There is extensive literature on hel** students learn and improve to …
difficult skill to master. There is extensive literature on hel** students learn and improve to …
Impact of Game-Based Learning on Engineering Education: A Systematic Review
The evolving landscape of Engineering Education (EE) necessitates innovative pedagogical
strategies to meet industry needs. Game-Based Learning (GBL) integrates gaming elements …
strategies to meet industry needs. Game-Based Learning (GBL) integrates gaming elements …
An International Examination of Non-Technical Skills and Professional Dispositions in Computing--Identifying the Present Day Academia-Industry Gap
Computing graduates are frequently reported by members of industry to lack in professional
dispositions and/or non-technical skills (often referred to as" soft skills"). In this work, we …
dispositions and/or non-technical skills (often referred to as" soft skills"). In this work, we …
Case study: Perspectives on the use of LEGO® bricks in the biochemistry classroom
S Austin, CA Millar, S Christmas - Essays in Biochemistry, 2022 - portlandpress.com
The use of LEGO® bricks in the higher education classroom has increased in the last two
decades. This is no different in the STEM classroom and several disciplines, including …
decades. This is no different in the STEM classroom and several disciplines, including …
Teaching and Learning with Innovative Technologies in Higher Education: Real-World Case Studies
G Roushan, M Polkinghorne, U Patel - 2025 - taylorfrancis.com
Teaching and Learning with Innovative Technologies in Higher Education provides a wealth
of expertly curated case studies demonstrating how educators and technologists can …
of expertly curated case studies demonstrating how educators and technologists can …
Comparing a LEGO® Serious Play Activity with a Traditional Lecture in Software Engineering Education
Active learning methods are needed to promote student motivation and facilitate the
development of technical and soft skills. Previous research in software engineering …
development of technical and soft skills. Previous research in software engineering …