Multimodality in VR: A survey

D Martin, S Malpica, D Gutierrez, B Masia… - ACM Computing …, 2022 - dl.acm.org
Virtual reality (VR) is rapidly growing, with the potential to change the way we create and
consume content. In VR, users integrate multimodal sensory information they receive to …

Beyond Looks: A Study on Agent Movement and Audiovisual Spatial Coherence in Augmented Reality

SA Arboleda, C Kunert, J Hartbrich… - … Virtual Reality and …, 2024 - ieeexplore.ieee.org
The appearance of virtual humans (avatars and agents) has been widely explored in
immersive environments. However, virtual humans' movements and associated sounds in …

Towards assisting the decision‐making process for content creators in cinematic virtual reality through the analysis of movie cuts and their influence on viewers' …

C Marañes, D Gutierrez… - … Transactions in Operational …, 2023 - Wiley Online Library
Virtual Reality (VR) is gaining popularity in recent years due to the commercialization of
personal devices. VR is a new and exciting medium to tell stories, however, the …

Auptimize: Optimal Placement of Spatial Audio Cues for Extended Reality

H Cho, A Wang, D Kartik, EL **e, Y Yan… - Proceedings of the 37th …, 2024 - dl.acm.org
Spatial audio in Extended Reality (XR) provides users with better awareness of where virtual
elements are placed, and efficiently guides them to events such as notifications, system …

VR open scores: scores as inspiration for VR scenarios

R Masu, P Bala, MA Ahmad, N Do Nascimento Correia… - 2020 - gala.gre.ac.uk
In this paper, we introduce the concept of VR Open Scores: aleatoric score-based virtual
scenarios where an aleatoric score is embedded in a virtual environment. This idea builds …

Empathy enhancement through VR: A practice-led design study

X Jiang, W Zhou, J Sun, S Chen, A Fung - International Journal of Human …, 2025 - Elsevier
Virtual reality (VR) has been widely acknowledged as a highly effective medium for
augmenting empathy, enabling individuals to better comprehend and resonate with the …

Dynamic field of view restriction in 360 video: Aligning optical flow and visual slam to mitigate vims

P Bala, I Oakley, V Nisi, NJ Nunes - … of the 2021 CHI conference on …, 2021 - dl.acm.org
Head-Mounted Display based Virtual Reality is proliferating. However, Visually Induced
Motion Sickness (VIMS), which prevents many from using VR without discomfort, bars …

Pointing tasks using spatial audio on smartphones for people with vision impairments

AS Raina, RR Mohanty… - Journal of …, 2024 - asmedigitalcollection.asme.org
We present an experimental investigation of spatial audio feedback using smartphones to
support direction localization in pointing tasks for people with visual impairments (PVIs). We …

Exploring Bimanual Haptic Feedback for Spatial Search in Virtual Reality

BY Gao, T Shao, H Tu, Q Ma, Z Liu… - IEEE Transactions on …, 2024 - ieeexplore.ieee.org
Spatial search tasks are common and crucial in many Virtual Reality (VR) applications.
Traditional methods to enhance the performance of spatial search often employ sensory …

Synergy and medial effects of multimodal cueing with auditory and electrostatic force stimuli on visual field guidance in 360° VR

Y Sawahata, M Harasawa, K Komine - Frontiers in Virtual Reality, 2024 - frontiersin.org
This study investigates the effects of multimodal cues on visual field guidance in 360° virtual
reality (VR). Although this technology provides highly immersive visual experiences through …