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Local anatomically-constrained facial performance retargeting
P Chandran, L Ciccone, M Gross… - ACM Transactions on …, 2022 - dl.acm.org
Generating realistic facial animation for CG characters and digital doubles is one of the
hardest tasks in animation. A typical production workflow involves capturing the performance …
hardest tasks in animation. A typical production workflow involves capturing the performance …
[PDF][PDF] Dynamic facial asset and rig generation from a single scan.
Dynamic Facial Asset and Rig Generation from a Single Scan Page 1 Dynamic Facial Asset
and Rig Generation from a Single Scan JIAMAN LI∗, University of Southern California and …
and Rig Generation from a Single Scan JIAMAN LI∗, University of Southern California and …
[HTML][HTML] Model for predicting perception of facial action unit activation using virtual humans
Blendshape facial rigs are used extensively in the industry for facial animation of virtual
humans. However, storing and manipulating large numbers of facial meshes (blendshapes) …
humans. However, storing and manipulating large numbers of facial meshes (blendshapes) …
Versatile face animator: Driving arbitrary 3d facial avatar in rgbd space
Creating realistic 3D facial animation is crucial for various applications in the movie
production and gaming industry, especially with the burgeoning demand in the metaverse …
production and gaming industry, especially with the burgeoning demand in the metaverse …
Generating High-Resolution 3D Faces and Bodies Using VQ-VAE-2 with PixelSNAIL Networks on 2D Representations
Modeling and representing 3D shapes of the human body and face is a prominent field due
to its applications in the healthcare, clothes, and movie industry. In our work, we tackled the …
to its applications in the healthcare, clothes, and movie industry. In our work, we tackled the …
Facial auto rigging from 4d expressions via skinning decomposition
Z Zhao, D Weng, H Guo, J Hou, J Zhou - Proceedings of the 31st ACM …, 2023 - dl.acm.org
This paper proposes a framework that utilizes skinning decomposition to automatically
generate facial rigging from 4D expressions. The framework inputs a predefined rigging …
generate facial rigging from 4D expressions. The framework inputs a predefined rigging …
Automated blendshape personalization for faithful face animations using commodity smartphones
Digital reconstruction of humans has various interesting use-cases. Animated virtual
humans, avatars and agents alike, are the central entities in virtual embodied human …
humans, avatars and agents alike, are the central entities in virtual embodied human …
Fully Automatic Blendshape Generation for Stylized Characters
Avatars are one of the most important elements in virtual environments. Real-time facial
retargeting technology is of vital importance in AR/VR interactions, the filmmaking, and the …
retargeting technology is of vital importance in AR/VR interactions, the filmmaking, and the …
Investigating perceptually based models to predict importance of facial blendshapes
Blendshape facial rigs are used extensively in the industry for facial animation of virtual
humans. However, storing and manipulating large numbers of facial meshes is costly in …
humans. However, storing and manipulating large numbers of facial meshes is costly in …
Differential equation-based shape interpolation for surface blending and facial blendshapes.
X You - 2022 - eprints.bournemouth.ac.uk
Differential equation-based shape interpolation has been widely applied in geometric
modelling and computer animation. It has the advantages of physics-based, good realism …
modelling and computer animation. It has the advantages of physics-based, good realism …