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GazePointAR: A context-aware multimodal voice assistant for pronoun disambiguation in wearable augmented reality
Voice assistants (VAs) like Siri and Alexa are transforming human-computer interaction;
however, they lack awareness of users' spatiotemporal context, resulting in limited …
however, they lack awareness of users' spatiotemporal context, resulting in limited …
Blendmr: A computational method to create ambient mixed reality interfaces
Mixed Reality (MR) systems display content freely in space, and present nearly arbitrary
amounts of information, enabling ubiquitous access to digital information. This approach …
amounts of information, enabling ubiquitous access to digital information. This approach …
Exploring spatial ui transition mechanisms with head-worn augmented reality
Imagine in the future people comfortably wear augmented reality (AR) displays all day, how
do we design interfaces that adapt to the contextual changes as people move around? In …
do we design interfaces that adapt to the contextual changes as people move around? In …
Spatiality and semantics-towards understanding content placement in mixed reality
Mixed Reality (MR) popularizes numerous situated applications where virtual content is
spatially integrated into our physical environment. However, we only know little about what …
spatially integrated into our physical environment. However, we only know little about what …
Minexr: mining personalized extended reality interfaces
Extended Reality (XR) interfaces offer engaging user experiences, but their effective design
requires a nuanced understanding of user behavior and preferences. This knowledge is …
requires a nuanced understanding of user behavior and preferences. This knowledge is …
In-the-Wild Experiences with an Interactive Glanceable AR System for Everyday Use
Augmented reality head-worn displays (AR HWDs) of the near future will be worn all day
every day, delivering information to users anywhere and anytime. Recent research has …
every day, delivering information to users anywhere and anytime. Recent research has …
AdapTUI: Adaptation of Geometric-Feature-Based Tangible User Interfaces in Augmented Reality
With the advents in geometry perception and Augmented Reality (AR), end-users can
customize Tangible User Interfaces (TUIs) that control digital assets using intuitive and …
customize Tangible User Interfaces (TUIs) that control digital assets using intuitive and …
Characterizing information access needs in gaze-adaptive augmented reality interfaces: implications for fast-paced and dynamic usage contexts
AL Gardony, K Okano, GI Hughes, AJ Kim… - Human–Computer …, 2024 - Taylor & Francis
Gaze-adaptive interfaces can enable intuitive hands-free augmented reality (AR) interaction
but unintentional selection (ie “Midas Touch”) can have serious consequences during high …
but unintentional selection (ie “Midas Touch”) can have serious consequences during high …
Evaluation of Priority-Dependent Notifications for Smart Glasses Based on Peripheral Visual Cues
AK Faulhaber, M Hoppe, L Schmidt - i-com, 2022 - degruyter.com
Smart glasses are increasingly commercialized and may replace or at least complement
smartphones someday. Common smartphone features, such as notifications, should then …
smartphones someday. Common smartphone features, such as notifications, should then …
[PDF][PDF] Immersive Extended Reality (I-XR) in Medical and Nursing Education: A Systematic Review and Pedagogical Directives
JMB Fugate, MJ Tonsanger, SL Macrine - 2025 - preprints.org
Simulation has evolved from basic practice to Immersive Extended Reality (I-XR). This
systematic review examined 56 published studies on the impact of I-XR, including virtual …
systematic review examined 56 published studies on the impact of I-XR, including virtual …