Turnitin
降AI改写
早检测系统
早降重系统
Turnitin-UK版
万方检测-期刊版
维普编辑部版
Grammarly检测
Paperpass检测
checkpass检测
PaperYY检测
[HTML][HTML] From badges to boss challenges: Gamification through need-supporting scaffolded design to instruct and motivate elementary learners
MM Grabner-Hagen, T Kingsley - Computers and Education Open, 2023 - Elsevier
Researchers and instructors are turning to gamification and self-determination theory for
need-supporting, student motivation for learning. Using a mixed methods approach over two …
need-supporting, student motivation for learning. Using a mixed methods approach over two …
How primary teachers use games to support their teaching of mathematics
Mathematical games are widely employed by Australian primary school teachers to support
mathematics instruction. Despite broad usage, prior research has not focused on the how …
mathematics instruction. Despite broad usage, prior research has not focused on the how …
The constraints of the adoption of gamification for education and training in higher education institutions: A systematic literature review
Gamification, a concept that describes the use of game design elements in non-game
scenarios, inan attempt to induce fun and motivation in non-game scenarios, has found …
scenarios, inan attempt to induce fun and motivation in non-game scenarios, has found …
First-timer learning experiences in Global Game Jam
M Meriläinen - International Journal of Game-Based Learning (IJGBL …, 2019 - igi-global.com
Game jams are accelerated game creation events usually taking place over the course of a
short time period. A variety of learning outcomes from game jamming has been discussed in …
short time period. A variety of learning outcomes from game jamming has been discussed in …
Gamificación y su relación con la calidad educativa en estudiantes de una escuela superior de Ica, 2022
AE Salazar Jauregui - 2023 - alicia.concytec.gob.pe
La presente investigación tuvo como objetivo determinar cómo la gamificación se
correlaciona significativamente en la calidad educativa en una escuela superior de Ica …
correlaciona significativamente en la calidad educativa en una escuela superior de Ica …
Central theories of games and play
This chapter reviews existing theories and frameworks of games, playfulness and play
developed since the late nineteenth century. By understanding through various disciplines …
developed since the late nineteenth century. By understanding through various disciplines …
Jamography: How to document and reference design jams in academia
In this chapter, we propose that academic papers on ephemeral development events, such
as game jams and hackathons, pay more attention when providing identifiable details of the …
as game jams and hackathons, pay more attention when providing identifiable details of the …
[PDF][PDF] English Teacher's Experience in Implementing Gamification-Based Learning
K Saputri, RD Herdiawan… - Papanda Journal of …, 2023 - ejournal.papanda.org
English Teacher’s Experience in Implementing Gamification Based-learning Page 1 Papanda
Journal of English Education ISSN 2830-5477 Volume 2, Issue 2, 2023, pp. 117 – 122 This is …
Journal of English Education ISSN 2830-5477 Volume 2, Issue 2, 2023, pp. 117 – 122 This is …
A játékosítás technológiai elfogadásának megítélése az oktatásban
T Kovács - 2021 - search.proquest.com
A disszertáció bevezetés fejezetében a hazai felsőoktatás főbb ismérveit, valamint az ott
történő átalakulásokat és nemzetközi stratégiákkal történő változásokat mutattam be, kitérve …
történő átalakulásokat és nemzetközi stratégiákkal történő változásokat mutattam be, kitérve …
[PDF][PDF] Determinants of graduate business student's intention to use gamification in an organization
In the present era, digitalization of games has become a common phenomenon compared to
the late 90s. Prior to this era, the concept of gaming has been viewed as a way of engaging …
the late 90s. Prior to this era, the concept of gaming has been viewed as a way of engaging …