Gaze-based interaction: A 30 year retrospective

AT Duchowski - Computers & Graphics, 2018 - Elsevier
Gaze-based interaction is reviewed, categorized within a taxonomy that splits interaction into
four forms, namely diagnostic (off-line measurement), active (selection, look to shoot) …

[HTML][HTML] Calibration-free gaze interfaces based on linear smooth pursuit

Z Zhe, FW Siebert, AC Venjakob… - Journal of Eye Movement …, 2020 - ncbi.nlm.nih.gov
Since smooth pursuit eye movements can be used without calibration in spontaneous gaze
interaction, the intuitiveness of the gaze interface design has been a topic of great interest in …

Towards 3D smooth pursuit interaction

M Breitenfellner, F Jungwirth, A Ferscha - Adjunct Proceedings of the …, 2019 - dl.acm.org
In this position paper, we encourage the use of novel 3D gaze tracking possibilities in the
field of gaze-based interaction. Smooth pursuit offers great benefits over other gaze …

Eye-based interaction in graphical systems: 20 years later gaze applications, analytics, & interaction

AT Duchowski - ACM SIGGRAPH 2020 Courses, 2020 - dl.acm.org
The course starts with an overview of eye-tracking applications, distinguishing eye
movement analysis from synthesis in virtual reality, games, and other venues including …

[PDF][PDF] Design and development of natural eye ty** interface

Z Zeng - 2022 - depositonce.tu-berlin.de
With the development of eye tracking technology, gaze interaction has shown great potential
to assist day-to-day human computer interaction. Gaze input makes it possible to combine …

[CITATION][C] Designing Gaze Interactions-A Taxonomy and Case Study

A Shakil - 2023 - ResearchSpace@ Auckland