Definitions of esports: a systematic review and thematic analysis

J Formosa, N O'donnell, EM Horton, S Türkay… - Proceedings of the …, 2022 - dl.acm.org
The esports market has been growing exponentially has been growing exponentially with
much interest from industry and academia. Perhaps because of this growth, there is a lack of …

Physical and psychological factors related to player's health and performance in esports: A sco** review

M Sanz-Matesanz, GM Gea-García… - Computers in Human …, 2023 - Elsevier
The aim of this sco** review was to analyse all academic publications concerning players'
physical and psychological health and performance-related variables in esports. A total of …

" Creepy Towards My Avatar Body, Creepy Towards My Body": How Women Experience and Manage Harassment Risks in Social Virtual Reality

K Schulenberg, G Freeman, L Li… - Proceedings of the ACM on …, 2023 - dl.acm.org
Online harassment against women-particularly in gaming and virtual worlds contexts-
remains a salient and pervasive issue, and arguably reflects the systems of offline structural …

[HTML][HTML] Perceptions of effective training practices in league of legends: a qualitative exploration

C Abbott, M Watson, P Birch - Journal of Electronic …, 2022 - journals.humankinetics.com
While scientific interest in electronic sports (esports) is steadily growing, there remains an
absence of research evidence concerning training practices in specific esports such as …

Dispensing with humans in human-computer interaction research

C Byun, P Vasicek, K Seppi - Extended Abstracts of the 2023 CHI …, 2023 - dl.acm.org
Machine Learning models have become more advanced than could have been supposed
even a few years ago, often surpassing human performance on many tasks. Large language …

What is esports? A systematic sco** review and concept analysis of esports

D Tang, RK Sum, M Li, R Ma, P Chung, RW Ho - Heliyon, 2023 - cell.com
This study conducted a systematic sco** review to collect definitions and explanations of
esports and its related concepts in the existing literature. A thematic coding approach was …

Esports Governance: An Analysis of Rule Enforcement in League of Legends

R Ma, X Gui, Y Kou - Proceedings of the ACM on Human-Computer …, 2022 - dl.acm.org
Esports, like traditional sports, face governance challenges such as foul play and match
fixing. The esports industry has seen various attempts at governance structure but is yet to …

Perceptions of esports and esports athleticism among gamers

R Trepanowski, W Li, J Hamari - International GamiFIN …, 2024 - researchportal.tuni.fi
Esports, both as a form of sport and a plausible, legitimate career path, face strongly
polarized views, providing a unique context for investigating the sense-making and …

Casual Competition by Design: A Study of the All Random All Mid (ARAM) Mode in League of Legends

Z Zhang, Y Kou - Proceedings of the ACM on Human-Computer …, 2024 - dl.acm.org
Competitive gaming, a long-standing study context for CSCW, has recently faced criticism
due to its design emphasis on competition and achievement, which is associated with …

Does Who You Are or Appear to Be Matter?: Understanding Identity-Based Harassment in Social VR Through the Lens of (Mis) Perceived Identity Revelation

K Schulenberg, G Freeman, L Li… - Proceedings of the ACM …, 2024 - dl.acm.org
The popularity of social virtual reality (VR) platforms such as VRChat has led to growing
concerns about new and more severe forms of online harassment targeting one's identity …