[HTML][HTML] Gamified wearable fitness tracker for physical activity: a comprehensive literature review

I Cho, K Kaplanidou, S Sato - Sustainability, 2021 - mdpi.com
Recently, gamified wearable fitness trackers have received greater attention and usage
among sport consumers. Although a moderate amount of aerobic physical activity can …

[KNYGA][B] Sport consumer behaviour: Marketing strategies

K Alexandris, H McDonald, D Funk - 2016 - taylorfrancis.com
All successful marketing strategies in sport or events must take into account the complex
behaviour of consumers. This book offers a complete introduction to consumer behaviour in …

The relationship between gamified physical exercise and mental health in adolescence: An example of open innovation in gamified learning

D Pérez-Jorge, MC Martínez-Murciano… - Healthcare, 2024 - mdpi.com
Interest in gamified physical activity has been driven by its potential to benefit student mental
health. Integrating gamified practices for mental health improvement represents a significant …

The strategic advantage of mature-stage firms: Digitalization and the diversification of professional sport into esports

AD Pizzo, T Kunkel, GJ Jones, BJ Baker… - Journal of Business …, 2022 - Elsevier
Digital innovations provide mature organizations with opportunities to grow beyond their
core industry and thereby compete with formerly tangentially related firms. In this research …

Sensemaking of novelty: The dynamic nature of integrating esports within a traditional sport organization

AD Pizzo, GJ Jones, BJ Baker, DC Funk… - Sport management …, 2022 - Taylor & Francis
Novel innovations influence the way sports organizations are managed. Sport organizations
must embrace these innovations for growth opportunities yet also proactively account for the …

The mediating role of e-lifestyles to use the fitness center app

H Ferreira-Barbosa, J García-Fernández… - … Journal of Human …, 2024 - Taylor & Francis
This paper studies the effect of e-Lifestyles on the fitness industry. The aim is to investigate
the (mediating) role of e-Lifestyles in the relationship between behavioral intentions to use …

Hypercasual and hybrid-casual video gaming: A digital leisure perspective

AD Pizzo - Leisure Sciences, 2023 - Taylor & Francis
The purpose of this article is to provide an overview of hypercasual and hybrid-casual video
gaming and their influence on digital leisure. Existing sport and leisure scholarship on video …

Towards an inductive model of customer experience in fitness clubs: A structural topic modeling approach

LL Mao, JJ Zhang, MJ Kim, H Kim… - European Sport …, 2024 - Taylor & Francis
Research question A significant advancement in marketing studies has been the use of big
data analytics to explore and derive customer experience (CX) insights. With fitness …

The role of consumer engagement in behavioral loyalty through value co-creation in fitness clubs

M Behnam, M Sato, BJ Baker - Sport Management Review, 2021 - Taylor & Francis
Using service dominant logic as the theoretical framework, this study examines the
associations between consumer engagement, two dimensions of value co-creation (co …

The evolution of psychological involvement and customer loyalty: a longitudinal analysis of fitness facility members

M Yoshida, M Sato, AD Pizzo… - Sport Management …, 2023 - Taylor & Francis
Psychological involvement is a leading concept within sport management used to
understand consumers' behavior and their connection with a sport entity. Despite the …