Experiential AR/VR: a consumer and service framework and research agenda
Purpose The paper focuses on extended reality technologies and their potential contribution
to the improvement of services. First, it identifies extended reality technologies (AR/VR) as …
to the improvement of services. First, it identifies extended reality technologies (AR/VR) as …
A critical review of smart hospitality and tourism research
Purpose This study aims to build a comprehensive knowledge structure of smart hospitality
and tourism research. Design/methodology/approach Content analysis is carried out on the …
and tourism research. Design/methodology/approach Content analysis is carried out on the …
Virtual tours a means to an end: An analysis of virtual tours' role in tourism recovery post COVID-19
COVID-19 brought the global tourism industry to a standstill. In response, various tourism
stakeholders adopted innovative approaches such as virtual tours (VTs) to keep their …
stakeholders adopted innovative approaches such as virtual tours (VTs) to keep their …
Virus tinged? Exploring the facets of virtual reality use in tourism as a result of the COVID-19 pandemic
Several studies have investigated the use of virtual reality (VR) in tourism, but none has
taken an epidemiological outlook. This research examined the use of VR in tourism through …
taken an epidemiological outlook. This research examined the use of VR in tourism through …
Harnessing the potential of the metaverse and artificial intelligence for the internet of city things: Cost-effective XReality and synergistic AIoT technologies
The Metaverse represents an always-on 3D network of virtual spaces, designed to facilitate
social interaction, learning, collaboration, and a wide range of activities. This emerging …
social interaction, learning, collaboration, and a wide range of activities. This emerging …
Exploring the factors that drive consumers to use contactless delivery services in the context of the continued COVID-19 pandemic
The spread of the COVID-19 pandemic has resulted in the launch of contactless delivery
services. This research integrates resource matching, service quality evaluation, and …
services. This research integrates resource matching, service quality evaluation, and …
Augmented reality shop** application usage: The influence of attitude, value, and characteristics of innovation
Consumers' intentions are crucial to the wide usage of augmented reality shop**
applications (ARSAs). Combining innovation diffusion, perceived value, and attitude …
applications (ARSAs). Combining innovation diffusion, perceived value, and attitude …
Factors influencing the behavioral intention to adopt a technological innovation from a develo** country context: The case of mobile augmented reality games
KMS Faqih - Technology in Society, 2022 - Elsevier
Augmented reality (AR) has become a promising technology in the gaming industry.
However, few research studies have examined users' perspectives towards mobile AR …
However, few research studies have examined users' perspectives towards mobile AR …
Strategic use of immersive media and narrative message in virtual marketing: Understanding the roles of telepresence and transportation
This study differentiates the roles of telepresence and transportation, the two widely cited
processes underpinning an immersive media viewing experience, in the context of virtual …
processes underpinning an immersive media viewing experience, in the context of virtual …
Technology acceptance before and after COVID-19: no-touch service from hotel robots
Purpose This study aims to investigate the consumer acceptance of robots in hotels before
and after COVID-19, with a specific emphasis on whether COVID-19 had a significant effect …
and after COVID-19, with a specific emphasis on whether COVID-19 had a significant effect …