A taxonomy of technology design features that promote potentially addictive online behaviours
Gaming disorder was officially recognized as a disorder of addictive behaviour in the
International Classification of Diseases 11th revision in 2019. Since then, other types of …
International Classification of Diseases 11th revision in 2019. Since then, other types of …
Time spent playing video games is unlikely to impact well-being
Video games are a massively popular form of entertainment, socializing, cooperation and
competition. Games' ubiquity fuels fears that they cause poor mental health, and major …
competition. Games' ubiquity fuels fears that they cause poor mental health, and major …
[HTML][HTML] Game on: A cross-sectional study on gamers' mental health, Game patterns, physical activity, eating and slee** habits
CN Matias, J Cardoso, ML Cavaca, S Cardoso… - Computers in Human …, 2023 - Elsevier
Introduction and purpose Problematic gaming patterns have been associated with mental
disorders and an unhealthy lifestyle pattern characterized by poor physical activity …
disorders and an unhealthy lifestyle pattern characterized by poor physical activity …
Problematic gaming and gambling: A systematic review of task-specific EEG protocols
Even though gaming and gambling bear similar problematic behavioral aspects, there are
no recognizable neurophysiological biomarkers or features characterizing and/or …
no recognizable neurophysiological biomarkers or features characterizing and/or …
The role of individuals' need for online social interactions and interpersonal incompetence in digital game addiction
Since online digital game addiction became one of the serious social computing issues
related to public health, there has been an unprecedented need to explore and understand …
related to public health, there has been an unprecedented need to explore and understand …
Parents' degree and style of restrictive mediation of young children's digital gaming: Associations with parental attitudes and perceived child adjustment
Objectives As young children increasingly grow up in a digital environment, parents are
confronted with the question whether and how to regulate young children's digital gaming …
confronted with the question whether and how to regulate young children's digital gaming …
Empirical evidence for robust personality-gaming disorder associations from a large-scale international investigation applying the APA and WHO frameworks
Disordered gaming has gained increased medical attention and was recently included in the
eleventh International Classification of Diseases (ICD-11) by the World Health Organization …
eleventh International Classification of Diseases (ICD-11) by the World Health Organization …
Playing a video game is more than mere procrastination
K Nordby, RA Løkken, G Pfuhl - BMC psychology, 2019 - Springer
Background Procrastination is seen as a severe problem among young people, and many
factors have been claimed to be associated with it, playing video games being one of them …
factors have been claimed to be associated with it, playing video games being one of them …
Video games, violence justification and child-to-parent violence
M Junco-Guerrero, A Ruiz-Fernández… - Journal of Child and …, 2024 - Springer
During the past decade, video games have become the main industrial entertainment sector,
although research on the effects of violence in video games on juvenile aggressiveness has …
although research on the effects of violence in video games on juvenile aggressiveness has …
Proteus effect profiles: how do they relate with disordered gaming behaviours?
Gamers represent themselves in online gaming worlds through their avatars. The term
“Proteus Effect”(PE) defines the potential influences of the gamers' avatars on their …
“Proteus Effect”(PE) defines the potential influences of the gamers' avatars on their …