A taxonomy of technology design features that promote potentially addictive online behaviours

M Flayelle, D Brevers, DL King, P Maurage… - Nature Reviews …, 2023 - nature.com
Gaming disorder was officially recognized as a disorder of addictive behaviour in the
International Classification of Diseases 11th revision in 2019. Since then, other types of …

Time spent playing video games is unlikely to impact well-being

M Vuorre, N Johannes… - Royal Society …, 2022 - royalsocietypublishing.org
Video games are a massively popular form of entertainment, socializing, cooperation and
competition. Games' ubiquity fuels fears that they cause poor mental health, and major …

[HTML][HTML] Game on: A cross-sectional study on gamers' mental health, Game patterns, physical activity, eating and slee** habits

CN Matias, J Cardoso, ML Cavaca, S Cardoso… - Computers in Human …, 2023 - Elsevier
Introduction and purpose Problematic gaming patterns have been associated with mental
disorders and an unhealthy lifestyle pattern characterized by poor physical activity …

Problematic gaming and gambling: A systematic review of task-specific EEG protocols

D Simkute, AR Dores, F Barbosa… - Journal of Gambling …, 2024 - Springer
Even though gaming and gambling bear similar problematic behavioral aspects, there are
no recognizable neurophysiological biomarkers or features characterizing and/or …

The role of individuals' need for online social interactions and interpersonal incompetence in digital game addiction

S Bhagat, EJ Jeong, DJ Kim - International Journal of Human …, 2020 - Taylor & Francis
Since online digital game addiction became one of the serious social computing issues
related to public health, there has been an unprecedented need to explore and understand …

Parents' degree and style of restrictive mediation of young children's digital gaming: Associations with parental attitudes and perceived child adjustment

S Van Petegem, E de Ferrerre, B Soenens… - Journal of Child and …, 2019 - Springer
Objectives As young children increasingly grow up in a digital environment, parents are
confronted with the question whether and how to regulate young children's digital gaming …

Empirical evidence for robust personality-gaming disorder associations from a large-scale international investigation applying the APA and WHO frameworks

C Montag, C Kannen, B Schivinski, HM Pontes - Plos one, 2021 - journals.plos.org
Disordered gaming has gained increased medical attention and was recently included in the
eleventh International Classification of Diseases (ICD-11) by the World Health Organization …

Playing a video game is more than mere procrastination

K Nordby, RA Løkken, G Pfuhl - BMC psychology, 2019 - Springer
Background Procrastination is seen as a severe problem among young people, and many
factors have been claimed to be associated with it, playing video games being one of them …

Video games, violence justification and child-to-parent violence

M Junco-Guerrero, A Ruiz-Fernández… - Journal of Child and …, 2024 - Springer
During the past decade, video games have become the main industrial entertainment sector,
although research on the effects of violence in video games on juvenile aggressiveness has …

Proteus effect profiles: how do they relate with disordered gaming behaviours?

V Stavropoulos, HM Pontes, R Gomez, B Schivinski… - Psychiatric …, 2020 - Springer
Gamers represent themselves in online gaming worlds through their avatars. The term
“Proteus Effect”(PE) defines the potential influences of the gamers' avatars on their …