When second wave HCI meets third wave challenges
S Bødker - Proceedings of the 4th Nordic conference on Human …, 2006 - dl.acm.org
This paper surveys the current status of second generation HCI theory, faced with the
challenges brought to HCI by the so-called third wave. In the third wave, the use context and …
challenges brought to HCI by the so-called third wave. In the third wave, the use context and …
Human-computer interaction: An empirical research perspective
IS MacKenzie - 2024 - books.google.com
Human-Computer Interaction: An Empirical Research Perspective is the definitive guide to
empirical research in HCI. The book begins with foundational topics including an historical …
empirical research in HCI. The book begins with foundational topics including an historical …
[BOOK][B] Acting with technology: Activity theory and interaction design
V Kaptelinin, BA Nardi - 2009 - books.google.com
A systematic presentation of activity theory, its application to interaction design, and an
argument for the development of activity theory as a basis for understanding how people …
argument for the development of activity theory as a basis for understanding how people …
Getting a grip on tangible interaction: a framework on physical space and social interaction
Our current understanding of human interaction with hybrid or augmented environments is
very limited. Here we focus on'tangible interaction', denoting systems that rely on embodied …
very limited. Here we focus on'tangible interaction', denoting systems that rely on embodied …
Accessible visualization via natural language descriptions: A four-level model of semantic content
Natural language descriptions sometimes accompany visualizations to better communicate
and contextualize their insights, and to improve their accessibility for readers with …
and contextualize their insights, and to improve their accessibility for readers with …
Tangible user interfaces: past, present, and future directions
In the last two decades, Tangible User Interfaces (TUIs) have emerged as a new interface
type that interlinks the digital and physical worlds. Drawing upon users' knowledge and skills …
type that interlinks the digital and physical worlds. Drawing upon users' knowledge and skills …
Reality-based interaction: a framework for post-WIMP interfaces
We are in the midst of an explosion of emerging human-computer interaction techniques that
redefine our understanding of both computers and interaction. We propose the notion of …
redefine our understanding of both computers and interaction. We propose the notion of …
Cross-device taxonomy: Survey, opportunities and challenges of interactions spanning across multiple devices
Designing interfaces or applications that move beyond the bounds of a single device screen
enables new ways to engage with digital content. Research addressing the opportunities …
enables new ways to engage with digital content. Research addressing the opportunities …
[BOOK][B] HCI models, theories, and frameworks: Toward a multidisciplinary science
JM Carroll - 2003 - books.google.com
HCI Models, Theories, and Frameworks provides a thorough pedagological survey of the
science of Human-Computer Interaction (HCI). HCI spans many disciplines and professions …
science of Human-Computer Interaction (HCI). HCI spans many disciplines and professions …
Embedded data representations
We introduce embedded data representations, the use of visual and physical
representations of data that are deeply integrated with the physical spaces, objects, and …
representations of data that are deeply integrated with the physical spaces, objects, and …