Interaction methods for smart glasses: A survey

LH Lee, P Hui - IEEE access, 2018‏ - ieeexplore.ieee.org
Since the launch of Google Glass in 2014, smart glasses have mainly been designed to
support micro-interactions. The ultimate goal for them to become an augmented reality …

Designing a willing-to-use-in-public hand gestural interaction technique for smart glasses

YT Hsieh, A Jylhä, V Orso, L Gamberini… - Proceedings of the 2016 …, 2016‏ - dl.acm.org
Smart glasses suffer from obtrusive or cumbersome interaction techniques. Studies show
that people are not willing to publicly use, for example, voice control or mid-air gestures in …

A sliding window approach to natural hand gesture recognition using a custom data glove

G Luzhnica, J Simon, E Lex… - 2016 IEEE symposium on …, 2016‏ - ieeexplore.ieee.org
This paper explores the recognition of hand gestures based on a data glove equipped with
motion, bending and pressure sensors. We selected 31 natural and interaction-oriented …

Exploring the player experiences of wearable gaming interfaces: a user elicitation study

R **ao, S Jung, OO Buruk, J Hamari - … of the ACM on Human-Computer …, 2022‏ - dl.acm.org
The design and development of playful wearable devices is a challenging and complicated
problem. It entails not only multidisciplinary expertise but also a comprehensive …

A case study of intended versus actual experience of adaptivity in a tangible storytelling system

K Tanenbaum, M Hatala, TJ Tanenbaum… - User Modeling and User …, 2014‏ - Springer
This article presents a case study of an adaptive, tangible storytelling system called “The
Reading Glove”. The research addresses a gap in the field of adaptivity for ubiquitous …

Experiencing the reading glove

K Tanenbaum, TJ Tanenbaum, AN Antle… - Proceedings of the fifth …, 2010‏ - dl.acm.org
In this paper we describe the Reading Glove, a wearable RFID reader for interacting with a
tangible narrative. Based on interviews with study participants, we present a set of observed …

Advanced interaction metaphors for RFID-tagged physical artefacts

J Ziegler, L Urbas - 2011 IEEE International Conference on …, 2011‏ - ieeexplore.ieee.org
Over the past decade, millions of artefacts have been tagged using the RFID technology.
They have been augmented with a digital presence and integrated into various processes …

Designing a sensor glove using deep learning

J Chan, E Veas, J Simon - … of the 26th International Conference on …, 2021‏ - dl.acm.org
When designing a smart glove for gesture recognition, the set of sensors available and their
layout on the glove are crucial. However, once a computational model reaches acceptable …

Influence of Back Length on Vibrotactile Acuity in Vertical Direction

AML Kappers, MPA van der Burgt… - IEEE Transactions …, 2024‏ - ieeexplore.ieee.org
In this study, we were interested in the question whether vibrotactile thresholds on the back,
in terms of the Just Noticeable Difference (JND), scale with back length. Although there …

User interfaces in smart cities

T Hopkins, SS Bae, J Uhr, A Banić, C Zheng… - Handbook of smart …, 2020‏ - Springer
What is smart? Smart is welcoming, in which objects and environments make one feel at
home. Smart is being cared for, feeling appreciated, safe, and belonging. Smart is being …