Multimodal image synthesis and editing: A survey and taxonomy
As information exists in various modalities in real world, effective interaction and fusion
among multimodal information plays a key role for the creation and perception of multimodal …
among multimodal information plays a key role for the creation and perception of multimodal …
Nerf: Neural radiance field in 3d vision, a comprehensive review
Neural Radiance Field (NeRF), a new novel view synthesis with implicit scene
representation has taken the field of Computer Vision by storm. As a novel view synthesis …
representation has taken the field of Computer Vision by storm. As a novel view synthesis …
[PDF][PDF] 3d gaussian splatting for real-time radiance field rendering.
[CS482] 3D Gaussian Splatting for Real-Time Radiance Field Rendering Page 1 3D Gaussian
Splatting for Real-Time Radiance Field Rendering November 20, 2023 Bernhard Kerbl …
Splatting for Real-Time Radiance Field Rendering November 20, 2023 Bernhard Kerbl …
Mobilenerf: Exploiting the polygon rasterization pipeline for efficient neural field rendering on mobile architectures
Abstract Neural Radiance Fields (NeRFs) have demonstrated amazing ability to synthesize
images of 3D scenes from novel views. However, they rely upon specialized volumetric …
images of 3D scenes from novel views. However, they rely upon specialized volumetric …
Scannet++: A high-fidelity dataset of 3d indoor scenes
We present ScanNet++, a large-scale dataset that couples together capture of high-quality
and commodity-level geometry and color of indoor scenes. Each scene is captured with a …
and commodity-level geometry and color of indoor scenes. Each scene is captured with a …
Drivinggaussian: Composite gaussian splatting for surrounding dynamic autonomous driving scenes
We present DrivingGaussian an efficient and effective framework for surrounding dynamic
autonomous driving scenes. For complex scenes with moving objects we first sequentially …
autonomous driving scenes. For complex scenes with moving objects we first sequentially …