[HTML][HTML] The influence of wearables on health care outcomes in chronic disease: systematic review
Background Chronic diseases contribute to high rates of disability and mortality. Patient
engagement in chronic disease self-management is an essential component of chronic …
engagement in chronic disease self-management is an essential component of chronic …
[PDF][PDF] Virtual reality intervention to help improve motor function in patients undergoing rehabilitation for Cerebral Palsy, Parkinson's Disease, or Stroke: A systematic …
J Amirthalingam, G Paidi, K Alshowaikh, AI Jayarathna… - Cureus, 2021 - cureus.com
There are many successful interventions in medicine, especially in neurology and
rehabilitation. The neurosciences represent an area of medicine with tremendous recent …
rehabilitation. The neurosciences represent an area of medicine with tremendous recent …
Wearable haptics for virtual reality and beyond
Research has increasingly focused on wearable systems that provide informative haptic
sensations to the hands, enhancing user interaction in virtual reality (VR) and augmented …
sensations to the hands, enhancing user interaction in virtual reality (VR) and augmented …
[HTML][HTML] Virtual reality in clinical practice and research: viewpoint on novel applications for nursing
H Son, A Ross, E Mendoza-Tirado, LJ Lee - JMIR nursing, 2022 - nursing.jmir.org
Virtual reality is a novel technology that provides users with an immersive experience in 3D
virtual environments. The use of virtual reality is expanding in the medical and nursing …
virtual environments. The use of virtual reality is expanding in the medical and nursing …
Collaborative and individual learning of geography in immersive virtual reality: An effectiveness study
Many university-taught courses moved to online form since the outbreak of the global
pandemic of coronavirus disease (COVID-19). Distance learning has become broadly used …
pandemic of coronavirus disease (COVID-19). Distance learning has become broadly used …
Gaming technology for pediatric neurorehabilitation: A systematic review
Introduction The emergence of gaming technologies, such as videogames and virtual reality,
provides a wide variety of possibilities in intensively and enjoyably performing rehabilitation …
provides a wide variety of possibilities in intensively and enjoyably performing rehabilitation …
A haptic-feedback virtual reality system to improve the box and block test (BBT) for upper extremity motor function assessment
Y Dong, X Liu, M Tang, H Huo, D Chen, Z Wu, R An… - Virtual Reality, 2023 - Springer
Abstract The Box and Block Test (BBT) has been widely used to assess gross upper
extremity (UE) motor function. We designed a haptic-feedback virtual reality (VR) system …
extremity (UE) motor function. We designed a haptic-feedback virtual reality (VR) system …
Home-based immersive virtual reality physical rehabilitation in paediatric patients for upper limb motor impairment: a feasibility study
I Phelan, A Carrion-Plaza, PJ Furness, P Dimitri - Virtual reality, 2023 - Springer
Upper limb motor impairment (ULMI) rehabilitation is a long-term, demanding and
challenging process to recover motor functionality. Children and adolescents may be limited …
challenging process to recover motor functionality. Children and adolescents may be limited …
[PDF][PDF] Virtual reality-based intervention for enhancing upper extremity function in children with hemiplegic cerebral palsy: a literature review
Cerebral palsy (CP) is the most common cause of motor disability in the pediatric population,
with hemiplegia as one of the most widely seen subtypes of spastic CP. Although most of the …
with hemiplegia as one of the most widely seen subtypes of spastic CP. Although most of the …
A novel upper-limb tracking system in a virtual environment for stroke rehabilitation
K Cha, J Wang, Y Li, L Shen, Z Chen, J Long - … of NeuroEngineering and …, 2021 - Springer
Background The transfer of the behaviors of a human's upper limbs to an avatar is widely
used in the field of virtual reality rehabilitation. To perform the transfer, movement tracking …
used in the field of virtual reality rehabilitation. To perform the transfer, movement tracking …