Sofa: A multi-model framework for interactive physical simulation
Abstract Simulation Open Framework Architecture (SOFA) is an open-source C++ library
primarily targeted at interactive computational medical simulation. SOFA facilitates …
primarily targeted at interactive computational medical simulation. SOFA facilitates …
Penetration-free projective dynamics on the GPU
We present a GPU algorithm for deformable simulation. Our method offers good
computational efficiency and penetration-free guarantee at the same time, which are not …
computational efficiency and penetration-free guarantee at the same time, which are not …
Linear subspace design for real-time shape deformation
We propose a method to design linear deformation subspaces, unifying linear blend
skinning and generalized barycentric coordinates. Deformation subspaces cut down the …
skinning and generalized barycentric coordinates. Deformation subspaces cut down the …
Latent‐space dynamics for reduced deformable simulation
We propose the first reduced model simulation framework for deformable solid dynamics
using autoencoder neural networks. We provide a data‐driven approach to generating …
using autoencoder neural networks. We provide a data‐driven approach to generating …
High-order differentiable autoencoder for nonlinear model reduction
This paper provides a new avenue for exploiting deep neural networks to improve physics-
based simulation. Specifically, we integrate the classic Lagrangian mechanics with a deep …
based simulation. Specifically, we integrate the classic Lagrangian mechanics with a deep …
Fast automatic skinning transformations
Skinning transformations are a popular way to articulate shapes and characters. However,
traditional animation interfaces require all of the skinning transformations to be specified …
traditional animation interfaces require all of the skinning transformations to be specified …
[PDF][PDF] Second-order stencil descent for interior-point hyperelasticity
Newton's method has been a popular choice [Baraff and Witkin 1998] for solving the
variational form [Kane et al. 2000; Martin et al. 2011] associated with various deformable …
variational form [Kane et al. 2000; Martin et al. 2011] associated with various deformable …
Medial IPC: accelerated incremental potential contact with medial elastics
Deformable simulation has been extensively studied in the graphics community. While the
underlying computation methods are well established, the computational cost for simulating …
underlying computation methods are well established, the computational cost for simulating …
Virtual elastic objects
Abstract We present Virtual Elastic Objects (VEOs): virtual objects that not only look like their
real-world counterparts but also behave like them, even when subject to novel interactions …
real-world counterparts but also behave like them, even when subject to novel interactions …
Contact-centric deformation learning
We propose a novel method to machine-learn highly detailed, nonlinear contact
deformations for real-time dynamic simulation. We depart from previous deformation …
deformations for real-time dynamic simulation. We depart from previous deformation …