The state of the art in interactive global illumination

T Ritschel, C Dachsbacher, T Grosch… - Computer graphics …, 2012 - Wiley Online Library
The interaction of light and matter in the world surrounding us is of striking complexity and
beauty. Since the very beginning of computer graphics, adequate modelling of these …

BRDF representation and acquisition

D Guarnera, GC Guarnera, A Ghosh… - Computer Graphics …, 2016 - Wiley Online Library
Photorealistic rendering of real world environments is important in a range of different areas;
including Visual Special effects, Interior/Exterior Modelling, Architectural Modelling, Cultural …

State of the art in artistic editing of appearance, lighting and material

TW Schmidt, F Pellacini… - Computer Graphics …, 2016 - Wiley Online Library
Mimicking the appearance of the real world is a longstanding goal of computer graphics,
with several important applications in the feature film, architecture and medical industries …

All-frequency rendering of dynamic, spatially-varying reflectance

J Wang, P Ren, M Gong, J Snyder, B Guo - ACM SIGGRAPH Asia 2009 …, 2009 - dl.acm.org
We describe a technique for real-time rendering of dynamic, spatially-varying BRDFs in
static scenes with all-frequency shadows from environmental and point lights. The 6D …

An intuitive control space for material appearance

A Serrano, D Gutierrez, K Myszkowski… - arxiv preprint arxiv …, 2018 - arxiv.org
Many different techniques for measuring material appearance have been proposed in the
last few years. These have produced large public datasets, which have been used for …

A compact representation of measured brdfs using neural processes

C Zheng, R Zheng, R Wang, S Zhao… - ACM Transactions on …, 2021 - dl.acm.org
In this article, we introduce a compact representation for measured BRDFs by leveraging
Neural Processes (NPs). Unlike prior methods that express those BRDFs as discrete high …

Palettenerf: Palette-based color editing for nerfs

Q Wu, J Tan, K Xu - arxiv preprint arxiv:2212.12871, 2022 - arxiv.org
Neural Radiance Field (NeRF) is a powerful tool to faithfully generate novel views for scenes
with only sparse captured images. Despite its strong capability for representing 3D scenes …

Neural precomputed radiance transfer

G Rainer, A Bousseau, T Ritschel… - Computer graphics …, 2022 - Wiley Online Library
Recent advances in neural rendering indicate immense promise for architectures that learn
light transport, allowing efficient rendering of global illumination effects once such methods …

Photorealistic rendering of mixed reality scenes

J Kronander, F Banterle, A Gardner… - Computer Graphics …, 2015 - Wiley Online Library
Photo‐realistic rendering of virtual objects into real scenes is one of the most important
research problems in computer graphics. Methods for capture and rendering of mixed reality …

Deepbrdf: A deep representation for manipulating measured brdf

B Hu, J Guo, Y Chen, M Li, Y Guo - Computer Graphics Forum, 2020 - Wiley Online Library
Effective compression of densely sampled BRDF measurements is critical for many
graphical or vision applications. In this paper, we present DeepBRDF, a deep‐learning …