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Computer games in education
RE Mayer - Annual review of psychology, 2019 - annualreviews.org
Visionaries offer strong claims for the educational benefits of computer games, but there is a
need to test those claims with rigorous scientific research and ground them in evidence …
need to test those claims with rigorous scientific research and ground them in evidence …
Design factors for educationally effective animations and simulations
This paper reviews research on learning from dynamic visual representations and offers
principles for the design of animations and simulations that assure their educational …
principles for the design of animations and simulations that assure their educational …
Learning science in immersive virtual reality.
The goals of the study were (a) to compare the instructional effectiveness of immersive
virtual reality (VR) versus a desktop slideshow as media for teaching scientific knowledge …
virtual reality (VR) versus a desktop slideshow as media for teaching scientific knowledge …
Does discovery-based instruction enhance learning?
Discovery learning approaches to education have recently come under scrutiny (Tobias &
Duffy, 2009), with many studies indicating limitations to discovery learning practices …
Duffy, 2009), with many studies indicating limitations to discovery learning practices …
Game-based learning of the structure and functioning of body cells in a foreign language: Effects on motivation, cognitive load, and performance
KD Stiller, S Schworm - Frontiers in Education, 2019 - frontiersin.org
Research has evidenced that digital educational games can be effective tools to impart
knowledge. Researchers have recommended to focus on motivation and gaming load and …
knowledge. Researchers have recommended to focus on motivation and gaming load and …
COMPARISON OF STUDENTS'SCIENTIFIC LITERACY IN INTEGRATED SCIENCE LEARNING THROUGH MODEL OF GUIDED DISCOVERY AND PROBLEM …
This study aims to describe the comparison of students' scientific literacy improvement in
integrated science learning through guided dicovery and problem based learning models …
integrated science learning through guided dicovery and problem based learning models …
[書籍][B] Games and simulations in online learning: research and development frameworks: research and development frameworks
D Gibson, C Aldrich, M Prensky - 2006 - books.google.com
Nearly all early learning happens during play, and new technology has added video games
to the list of ways children learn interaction and new concepts. Although video games are …
to the list of ways children learn interaction and new concepts. Although video games are …
[PDF][PDF] Issues in computer supported inquiry learning in science
Computer supported inquiry learning has become an important application of computers in
education. Computers allow for providing resources for inquiry learning, such as …
education. Computers allow for providing resources for inquiry learning, such as …
Does embedding learning supports enhance transfer during game-based learning?
Educational video games are hypothesized to be good environments for promoting learning;
however, research on conceptual learning from games is mixed. We tested whether …
however, research on conceptual learning from games is mixed. We tested whether …