Computer games in education

RE Mayer - Annual review of psychology, 2019 - annualreviews.org
Visionaries offer strong claims for the educational benefits of computer games, but there is a
need to test those claims with rigorous scientific research and ground them in evidence …

Design factors for educationally effective animations and simulations

JL Plass, BD Homer, EO Hayward - Journal of Computing in Higher …, 2009 - Springer
This paper reviews research on learning from dynamic visual representations and offers
principles for the design of animations and simulations that assure their educational …

Learning science in immersive virtual reality.

J Parong, RE Mayer - Journal of educational psychology, 2018 - psycnet.apa.org
The goals of the study were (a) to compare the instructional effectiveness of immersive
virtual reality (VR) versus a desktop slideshow as media for teaching scientific knowledge …

Does discovery-based instruction enhance learning?

L Alfieri, PJ Brooks, NJ Aldrich… - Journal of educational …, 2011 - psycnet.apa.org
Discovery learning approaches to education have recently come under scrutiny (Tobias &
Duffy, 2009), with many studies indicating limitations to discovery learning practices …

Game-based learning of the structure and functioning of body cells in a foreign language: Effects on motivation, cognitive load, and performance

KD Stiller, S Schworm - Frontiers in Education, 2019 - frontiersin.org
Research has evidenced that digital educational games can be effective tools to impart
knowledge. Researchers have recommended to focus on motivation and gaming load and …

COMPARISON OF STUDENTS'SCIENTIFIC LITERACY IN INTEGRATED SCIENCE LEARNING THROUGH MODEL OF GUIDED DISCOVERY AND PROBLEM …

D Ardianto, B Rubini - Jurnal Pendidikan IPA Indonesia, 2016 - journal.unnes.ac.id
This study aims to describe the comparison of students' scientific literacy improvement in
integrated science learning through guided dicovery and problem based learning models …

The Guided Discovery Principle in Multimedia Learning.

T De Jong - 2005 - psycnet.apa.org
Inquiry or scientific discovery learning environments are environments in which a domain is
not directly offered to learners but in which learners have to induce the domain from …

[書籍][B] Games and simulations in online learning: research and development frameworks: research and development frameworks

D Gibson, C Aldrich, M Prensky - 2006 - books.google.com
Nearly all early learning happens during play, and new technology has added video games
to the list of ways children learn interaction and new concepts. Although video games are …

[PDF][PDF] Issues in computer supported inquiry learning in science

WR Van Joolingen, T De Jong… - Journal of Computer …, 2007 - ltee.aegean.gr
Computer supported inquiry learning has become an important application of computers in
education. Computers allow for providing resources for inquiry learning, such as …

Does embedding learning supports enhance transfer during game-based learning?

K Bainbridge, V Shute, S Rahimi, Z Liu, S Slater… - Learning and …, 2022 - Elsevier
Educational video games are hypothesized to be good environments for promoting learning;
however, research on conceptual learning from games is mixed. We tested whether …