Museum-Inspired Video Games as a Symbolic Transitional Justice Policy: Overview, Concepts, and Research Directions

S Stamou, KC Apostolakis, S Ntoa, G Margetis… - ACM Games: Research …, 2024 - dl.acm.org
Video games are maturing as a medium to tell stories inspired by historical struggles and
real-life experiences. In this regard, they could work as a mechanism in Transitional Justice …

[КНИГА][B] Persuasive games

I Bogost - 2007 - direct.mit.edu
Videogames are an expressive medium. They represent how real and imagined systems
work. They invite players to interact with those systems and form judgments about them. As …

Modes of interactivity: analysing the webdoc

K Nash - Media, culture & society, 2012 - journals.sagepub.com
The webdocumentary positions itself as documentary re-mediated for the internet age. Not
only does the name webdocumentary consciously reference film and television …

Ontology

E Aarseth - The Routledge companion to video game studies, 2023 - taylorfrancis.com
Game ontology is a subfield of basic game research that may be divided into two main
approaches: an attempt to create theoretical models of the nature of games and gaming …

[КНИГА][B] Interactive documentary: Theory and debate

K Nash - 2021 - taylorfrancis.com
Tracing continuities in digital and documentary practices, this book is a study of interactive
documentary from the perspective of documentary culture. Exploring the dizzying array of …

[КНИГА][B] Pervasive animation

S Buchan - 2013 - api.taylorfrancis.com
This new addition to the AFI Film Readers series brings together original scholarship on
animation in contemporary moving image culture, from classic experimental and …

[КНИГА][B] Games and Metaphor-A critical analysis of the metaphor discourse in game studies

SM Möring - 2014 - pure.itu.dk
This doctoral dissertation critically investigates how the concept of metaphor is used with
regard to games in game studies. The goal is to provide the field with a self-understanding of …

Teaching history with custom-built board games

B Hoy - Simulation & Gaming, 2018 - journals.sagepub.com
Purpose. This article investigated the potential of a custom-built board game as a means to
teach historical empathy, improve class participation, and to improve student understanding …

Playing politics: Videogames for politics, activism, and advocacy

I Bogost - First Monday, 2006 - firstmonday.org
Videogames have dominated popular culture for some time, but only in 2004 did they make
a significant break into the world of politics, advocacy, and activism. This paper provides an …

[КНИГА][B] The gamification of digital journalism: innovation in journalistic storytelling

DO Dowling - 2020 - taylorfrancis.com
This book examines the brief yet accelerated evolution of newsgames, a genre that has
emerged from puzzles, quizzes, and interactives augmenting digital journalism into full …