Deep audio-visual learning: A survey

H Zhu, MD Luo, R Wang, AH Zheng, R He - International Journal of …, 2021‏ - Springer
Audio-visual learning, aimed at exploiting the relationship between audio and visual
modalities, has drawn considerable attention since deep learning started to be used …

Robot expressive motions: a survey of generation and evaluation methods

G Venture, D Kulić - ACM Transactions on Human-Robot Interaction …, 2019‏ - dl.acm.org
Robots that have different forms and capabilities are used in a wide variety of situations;
however, one common point to all robots interacting with humans is their ability to …

Body movements for affective expression: A survey of automatic recognition and generation

M Karg, AA Samadani, R Gorbet… - IEEE Transactions …, 2013‏ - ieeexplore.ieee.org
Body movements communicate affective expressions and, in recent years, computational
models have been developed to recognize affective expressions from body movements or to …

A survey of autonomous human affect detection methods for social robots engaged in natural HRI

D McColl, A Hong, N Hatakeyama, G Nejat… - Journal of Intelligent & …, 2016‏ - Springer
Abstract In Human-Robot Interactions (HRI), robots should be socially intelligent. They
should be able to respond appropriately to human affective and social cues in order to …

[PDF][PDF] GrooveNet: Real-time music-driven dance movement generation using artificial neural networks

O Alemi, J Françoise, P Pasquier - networks, 2017‏ - omid.al
We present the preliminary results of GrooveNet, a generative system that learns to
synthesize dance movements for a given audio track in real-time. Our intended application …

Human machine interactions: from past to future-a systematic literature review

N Jain, V Gupta, V Temperini, D Meissner… - Journal of …, 2024‏ - emerald.com
Purpose This paper aims to provide insight into the evolving relationship between humans
and machines, understanding its multifaceted impact on our lifestyle and landscape in the …

Assessing the impact of hand motion on virtual character personality

Y Wang, JEF Tree, M Walker, M Neff - ACM Transactions on Applied …, 2016‏ - dl.acm.org
Designing virtual characters that are capable of conveying a sense of personality is
important for generating realistic experiences, and thus a key goal in computer animation …

[PDF][PDF] Evolving systems within immersive architectural environments: New research by the Living Architecture Systems Group

P Beesley, MTK Chan, R Gorbet, D Kulic… - Next Generation …, 2015‏ - research.monash.edu
Canada's Living Architecture Systems Group (LASG) combines scientists, engineers,
architects and artists working together to create large-scale prototypes of immersive …

Evaluating the effect of outfit on personality perception in virtual characters

Y Cheng, Y Wang - Virtual Worlds, 2024‏ - mdpi.com
Designing virtual characters that are capable of reflecting a sense of personality is a key
goal in research and applications in virtual reality and computer graphics. More and more …

Designing and evaluating mobile self-reporting techniques: crowdsourcing for citizen science

EMG Younis, E Kanjo, A Chamberlain - Personal and Ubiquitous …, 2019‏ - Springer
In recent years, mobile phone technology has taken tremendous leaps and bounds to
enable all types of sensing applications and interaction methods, including mobile …