[HTML][HTML] A research agenda for augmented and virtual reality in architecture, engineering and construction
This paper presents a study on the usage landscape of augmented reality (AR) and virtual
reality (VR) in the architecture, engineering and construction sectors, and proposes a …
reality (VR) in the architecture, engineering and construction sectors, and proposes a …
[HTML][HTML] Virtual and augmented reality technologies for emergency management in the built environments: A state-of-the-art review
Y Zhu, N Li - Journal of safety science and resilience, 2021 - Elsevier
With the rapid technological advancements in recent decades, virtual reality (VR) and
augmented reality (AR) technologies have been increasingly adopted to address various …
augmented reality (AR) technologies have been increasingly adopted to address various …
Exit choice in built environment evacuation combining immersive virtual reality and discrete choice modelling
In the event of a fire emergency in the built environment, occupants face a range of
evacuation decisions, including the choice of exits. An important question from the …
evacuation decisions, including the choice of exits. An important question from the …
[HTML][HTML] Using virtual reality to study pedestrian exit choice behaviour during evacuations
Exit choice is vital to pedestrians' survival during evacuations. This paper presents the
results of a VR experiment and a field experiment to study pedestrian exit choice behaviour …
results of a VR experiment and a field experiment to study pedestrian exit choice behaviour …
Empirical methods in pedestrian, crowd and evacuation dynamics: Part II. Field methods and controversial topics
M Haghani - Safety science, 2020 - Elsevier
Following the review of the experimental methods and top emerging topics, here, studies
using the field data collection methods of pedestrian dynamics (April 2017-July 2019) are …
using the field data collection methods of pedestrian dynamics (April 2017-July 2019) are …
Empirical methods in pedestrian, crowd and evacuation dynamics: Part I. Experimental methods and emerging topics
M Haghani - Safety science, 2020 - Elsevier
The role of data-driven approaches in studies of crowd behaviour has received an
unprecedented recognition in recent years. As a result, the size of the empirical crowd …
unprecedented recognition in recent years. As a result, the size of the empirical crowd …
[HTML][HTML] Characterization and future perspectives of Virtual Reality Evacuation Drills for safe built environments: A Systematic Literature Review
E Gagliardi, G Bernardini, E Quagliarini… - Safety science, 2023 - Elsevier
Physical evacuation drills are pre-planned activities to train building occupants in facing
emergencies and evaluate safety performances. Nowadays, technologies including Virtual …
emergencies and evaluate safety performances. Nowadays, technologies including Virtual …
Towards a customizable immersive virtual reality serious game for earthquake emergency training
Earthquake emergencies require a variety of behavioral responses in order to ensure the
safety of occupants, which is different from simply exiting a building in fire emergencies. This …
safety of occupants, which is different from simply exiting a building in fire emergencies. This …
How the completeness of spatial knowledge influences the evacuation behavior of passengers in metro stations: A VR-based experimental study
Emergency evacuation in metro stations could be highly challenging due to complex
underground environments, dynamic hazards and high-density crowds. There are different …
underground environments, dynamic hazards and high-density crowds. There are different …
[HTML][HTML] Wayfinding behaviour in a multi-level building: A comparative study of HMD VR and Desktop VR
Virtual Reality (VR) provides the possibility to study pedestrian wayfinding behaviour in multi-
level buildings. Although VR has been applied increasingly to study pedestrian behaviour, it …
level buildings. Although VR has been applied increasingly to study pedestrian behaviour, it …