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Adversarial genetic programming for cyber security: A rising application domain where GP matters
Cyber security adversaries and engagements are ubiquitous and ceaseless. We delineate
Adversarial Genetic Programming for Cyber Security, a research topic that, by means of …
Adversarial Genetic Programming for Cyber Security, a research topic that, by means of …
Solving complex problems with coevolutionary algorithms
❖ Case study: Evolving arbitrary sized teams❖ Case study: Non-stationary streams❖ Case
study: Diversity maintenance and policy reuse❖ Case study: Multi-task learning under …
study: Diversity maintenance and policy reuse❖ Case study: Multi-task learning under …
A coevolutionary approach to deep multi-agent reinforcement learning
Traditionally, Deep Artificial Neural Networks (DNN's) are trained through gradient descent.
Recent research shows that Deep Neuroevolution (DNE) is also capable of evolving multi …
Recent research shows that Deep Neuroevolution (DNE) is also capable of evolving multi …
Temporal difference learning with eligibility traces for the game connect four
M Thill, S Bagheri, P Koch… - 2014 IEEE Conference on …, 2014 - ieeexplore.ieee.org
Systems that learn to play board games are often trained by self-play on the basis of
temporal difference (TD) learning. Successful examples include Tesauro's well known TD …
temporal difference (TD) learning. Successful examples include Tesauro's well known TD …
Learning n-tuple networks for Othello by coevolutionary gradient search
We propose Coevolutionary Gradient Search, a blueprint for a family of iterative learning
algorithms that combine elements of local search and population-based search. The …
algorithms that combine elements of local search and population-based search. The …
On scalability, generalization, and hybridization of coevolutionary learning: a case study for othello
This study investigates different methods of learning to play the game of Othello. The main
questions posed concern scalability of algorithms with respect to the search space size and …
questions posed concern scalability of algorithms with respect to the search space size and …
Evolutionary computation and the reinforcement learning problem
Evolution by natural selection has built a vast array of highly efficient lifelong learning
organisms, as evidenced by the spectacular diversity of species that rapidly adapt to …
organisms, as evidenced by the spectacular diversity of species that rapidly adapt to …
Parallel alpha-beta algorithm on the GPU
D Strnad, N Guid - Journal of computing and information technology, 2011 - hrcak.srce.hr
Sažetak In the paper we present the parallel implementation of the alpha-beta algorithm
running on the graphics processing unit (GPU). We compare the speed of the parallel player …
running on the graphics processing unit (GPU). We compare the speed of the parallel player …
Improving coevolution by random sampling
Recent developments cast doubts on the effectiveness of coevolutionary learning in
interactive domains. A simple evolution with fitness evaluation based on games with random …
interactive domains. A simple evolution with fitness evaluation based on games with random …
High-dimensional function approximation for knowledge-free reinforcement learning: A case study in SZ-Tetris
SZ-Tetris, a restricted version of Tetris, is a difficult reinforcement learning task. Previous
research showed that, similarly to the original Tetris, value function-based methods such as …
research showed that, similarly to the original Tetris, value function-based methods such as …