State of the art on monocular 3D face reconstruction, tracking, and applications

M Zollhöfer, J Thies, P Garrido, D Bradley… - Computer graphics …, 2018 - Wiley Online Library
The computer graphics and vision communities have dedicated long standing efforts in
building computerized tools for reconstructing, tracking, and analyzing human faces based …

Learning an animatable detailed 3D face model from in-the-wild images

Y Feng, H Feng, MJ Black, T Bolkart - ACM Transactions on Graphics …, 2021 - dl.acm.org
While current monocular 3D face reconstruction methods can recover fine geometric details,
they suffer several limitations. Some methods produce faces that cannot be realistically …

Online modeling for real-time facial animation

S Bouaziz, M Pauly - US Patent 9,378,576, 2016 - Google Patents
Embodiments relate to a method for real-time facial anima tion, and a processing device for
real-time facial animation. The method includes providing a dynamic expression model …

[PDF][PDF] Practice and theory of blendshape facial models.

JP Lewis, K Anjyo, T Rhee, M Zhang… - … (State of the Art …, 2014 - scribblethink.org
Abstract “Blendshapes”, a simple linear model of facial expression, is the prevalent
approach to realistic facial animation. It has driven animated characters in Hollywood films …

Dynamic 3D avatar creation from hand-held video input

AE Ichim, S Bouaziz, M Pauly - ACM Transactions on Graphics (ToG), 2015 - dl.acm.org
We present a complete pipeline for creating fully rigged, personalized 3D facial avatars from
hand-held video. Our system faithfully recovers facial expression dynamics of the user by …

[PDF][PDF] Realtime facial animation with on-the-fly correctives.

H Li, J Yu, Y Ye, C Bregler - ACM Trans. Graph., 2013 - Citeseer
We introduce a real-time and calibration-free facial performance capture framework based
on a sensor with video and depth input. In this framework, we develop an adaptive PCA …

Online modeling for realtime facial animation

S Bouaziz, Y Wang, M Pauly - ACM Transactions on Graphics (ToG), 2013 - dl.acm.org
We present a new algorithm for realtime face tracking on commodity RGB-D sensing
devices. Our method requires no user-specific training or calibration, or any other form of …

A survey on position‐based simulation methods in computer graphics

J Bender, M Müller, MA Otaduy… - Computer graphics …, 2014 - Wiley Online Library
The dynamic simulation of mechanical effects has a long history in computer graphics. The
classical methods in this field discretize Newton's second law in a variety of Lagrangian or …

Face/off: Live facial puppetry

T Weise, H Li, L Van Gool, M Pauly - Proceedings of the 2009 ACM …, 2009 - dl.acm.org
We present a complete integrated system for live facial puppetry that enables high-
resolution real-time facial expression tracking with transfer to another person's face. The …

Capture and modeling of non-linear heterogeneous soft tissue

B Bickel, M Bächer, MA Otaduy, W Matusik… - ACM transactions on …, 2009 - dl.acm.org
This paper introduces a data-driven representation and modeling technique for simulating
non-linear heterogeneous soft tissue. It simplifies the construction of convincing deformable …