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Voxel-Mesh Hybrid Representation for Real-Time View Synthesis by Meshing Density Field
C Zhang, Y Zhou, L Zhang - IEEE Transactions on Visualization …, 2024 - ieeexplore.ieee.org
The neural radiance fields (NeRF) have emerged as a prominent methodology for
synthesizing realistic images of novel views. While neural radiance representations based …
synthesizing realistic images of novel views. While neural radiance representations based …
SuperGS: Super-Resolution 3D Gaussian Splatting via Latent Feature Field and Gradient-guided Splitting
Recently, 3D Gaussian Splatting (3DGS) has exceled in novel view synthesis with its real-
time rendering capabilities and superior quality. However, it faces challenges for high …
time rendering capabilities and superior quality. However, it faces challenges for high …
3D Gaussian Splatting in Robotics: A Survey
Dense 3D representations of the environment have been a long-term goal in the robotics
field. While previous Neural Radiance Fields (NeRF) representation have been prevalent for …
field. While previous Neural Radiance Fields (NeRF) representation have been prevalent for …
Voxel-Mesh Hybrid Representation for Real-Time View Synthesis
C Zhang, Y Zhou, L Zhang - arxiv preprint arxiv:2403.06505, 2024 - arxiv.org
The neural radiance fields (NeRF) have emerged as a prominent methodology for
synthesizing realistic images of novel views. While neural radiance representations based …
synthesizing realistic images of novel views. While neural radiance representations based …