Turnitin
降AI改写
早检测系统
早降重系统
Turnitin-UK版
万方检测-期刊版
维普编辑部版
Grammarly检测
Paperpass检测
checkpass检测
PaperYY检测
Increasing engagement with the library via gamification
M Barr, K Munro, F Hopfgartner - 2016 - eprints.gla.ac.uk
One of the main challenges faced by providers of interactive information access systems is
to engage users in the use their systems. The library sector in particular can benefit …
to engage users in the use their systems. The library sector in particular can benefit …
Gamification of Enterprise Systems: A Synthesis of Mechanics, Dynamics, and Risks
Organizations highly depend on enterprise systems (ES), which are unlikely to develop their
full potential if end-users neglect system usage. Accordingly, organizations attempt to …
full potential if end-users neglect system usage. Accordingly, organizations attempt to …
[PDF][PDF] Development and evaluation of a system to increase students' participation in class using gamification techniques
K Mabuela, JO Dehinbo - Proceedings of the World Congress on …, 2016 - iaeng.org
Students' participation in class is paramount. The lack of participation by students or
eagerness to participate in class creates a challenge to understand the learning content and …
eagerness to participate in class creates a challenge to understand the learning content and …
[BOOK][B] Gamification of workplace activities
Gamification—taking game design patterns and principles out of video games to apply them
in non-game environments has become a popular idea in the last 4 years. It has also …
in non-game environments has become a popular idea in the last 4 years. It has also …
[PDF][PDF] Scientific Hangman: Gamifying Scientific Evidence for General Public.
Governmental and private funding for research in many fields has resulted in a significant
body of scientific evidence. Scientific evidence or content is made available in the form of …
body of scientific evidence. Scientific evidence or content is made available in the form of …
[BOOK][B] User modeling in the social semantic web
T Plumbaum - 2015 - search.proquest.com
With the rise of the Web in the 1990's, people got access to a yet unknown amount of
information, finding themselves in the role of consumers of information. Since then …
information, finding themselves in the role of consumers of information. Since then …
A social bookmarking system to support cluster driven archival arrangement
Cultural heritage materials are increasingly being made available through standard search
facilities. However, it is challenging to automatically organize these materials in a way that is …
facilities. However, it is challenging to automatically organize these materials in a way that is …
An Engaging Gamified Learning Mobile App for Microenterprises
MJC Samonte - Proceedings of the 2018 1st International Conference …, 2018 - dl.acm.org
Almost ninety percent of the business companies in the Philippines are made of
microenterprises. Microbusinesses are significant in one country's economic development …
microenterprises. Microbusinesses are significant in one country's economic development …
[PDF][PDF] Gamifikacja–tymczasowy trend czy długofalowa strategia?(Gamification: A Short–Term Trend or Long–Term Strategy?)
M Pankiewicz - Zarządzanie zasobami ludzkimi, 2015 - bibliotekanauki.pl
Grywalizacja (gamification) to termin określający wykorzystanie mechanizmów
projektowania gier w sferach nie związanych z grami lub rozrywką. Pojęcie „gamification” …
projektowania gier w sferach nie związanych z grami lub rozrywką. Pojęcie „gamification” …
Scientific Hangman: A Framework to Gamify Scientific Evidence for the General Public
WM Butt - 2016 - duo.uio.no
Governmental and private funding for research in many fields has resulted in a significant
body of scientific evidence. Scientific evidence is made available in the form of thousands of …
body of scientific evidence. Scientific evidence is made available in the form of thousands of …