A virtual reality simulation method for crowd evacuation in a multiexit indoor fire environment

Y Guo, J Zhu, Y Wang, J Chai, W Li, L Fu, B Xu… - … International Journal of …, 2020 - mdpi.com
Evacuation simulations in virtual indoor fire scenes hold great significance for public safety.
However, existing evacuation simulation methods are inefficient and provide poor visualized …

Dynamic pathfinding for a swarm intelligence based UAV control model using particle swarm optimisation

LM Pyke, CR Stark - Frontiers in Applied Mathematics and Statistics, 2021 - frontiersin.org
In recent years unmanned aerial vehicles (UAVs) have become smaller, cheaper, and more
efficient, enabling the use of multiple autonomous drones where previously a single, human …

Viral infection genetic algorithm with dynamic infectability for pathfinding in a tower defense game

GT Galam, TP Remedio, MA Dias - 2019 18th Brazilian …, 2019 - ieeexplore.ieee.org
Hardware designed for gaming computers and platforms is achieving impressive results on
different benchmarks suggesting that the response time of the algorithms have to be …

* PILER: NOT A VM TO RULE NO ONE

F Bertolotti - 2024 - air.unimi.it
In this work, we discuss an exotic alternative to compiler/transpiler development. The
alternative takes form in the* piler (read starpiler), a novel compiler infrastructure rooted in …

A multi-functional method of QR code used during the process of indoor navigation

D Mamaeva, M Afanasev, V Bakshaev… - … on Engineering and …, 2019 - ieeexplore.ieee.org
The brief analysis of existing indoor navigation tools revealed that all of them are
suboptimal, in the context of the topic under consideration. The new action is discussed and …

Comparing the efficiency of Pathfinding Algorithms for NPCs in platform games

UAS Iskandar, NM Diah, M Ismail… - Journal of Positive …, 2022 - mail.journalppw.com
Pathfinding has been a significant video game research area for decades. It is usually
utilised as the core of any Artificial Intelligence moves in computer games. This research …

A comparison of algorithms for the purpose of path-finding in a 3D grid

O Östberg - 2022 - diva-portal.org
Both AI and robotics are rapidly growing fields in today's society, however a digital mind is
not inherently able to navigate the world around it, regardless of if that world is a virtual …

[PDF][PDF] A Comparative Analysis of Pathfinding Algorithms in NPC Movement Systems for Computer Games

V Morina, R Rafuna - 2023 - researchgate.net
Abstract. Non-Player Characters (NPCs) play a pivotal role in computer games, making them
a focal point for game developers. The cornerstone of NPC behavior lies in the design of …

Engaging undergraduates in artificial intelligence: Path finding in game development

K Liburd, M Boumedine - 2018 International Conference on …, 2018 - ieeexplore.ieee.org
This presentation summarizes results from experiments conducted during an undergraduate
research junior seminar class on path finding problems. One major objective was to get …

Game of Bloxorz solving agent using informed and uninformed search strategies

TQ Alhassan, SS Omar, LA Elrefaei - Procedia Computer Science, 2019 - Elsevier
Bloxorz is a block sliding puzzle game that can be categorized as a pathfinding problem.
Pathfinding problems are well known problems in Artificial Intelligence field. In this paper …