A review on mixed reality: Current trends, challenges and prospects

S Rokhsaritalemi, A Sadeghi-Niaraki, SM Choi - Applied Sciences, 2020 - mdpi.com
Currently, new technologies have enabled the design of smart applications that are used as
decision-making tools in the problems of daily life. The key issue in designing such an …

Mixed reality in science education as a learning support: A revitalized science book

C Weng, A Rathinasabapathi… - Journal of …, 2019 - journals.sagepub.com
This study aimed to explore whether the integration of virtual reality and augmented reality
used in a specially designed science book could improve the students' science concept …

A comprehensive analysis of mixed reality visual displays in context of its applicability in IoT

S Kaushik, M Phogat, AK Sharma… - 2022 international …, 2022 - ieeexplore.ieee.org
Recent technological advancements have enabled the development of a variety of apps and
programmes which can be used to produce decision-making resources for resolving day-to …

Develo** mixed reality educational applications: The virtual touch toolkit

J Mateu, MJ Lasala, X Alamán - Sensors, 2015 - mdpi.com
In this paper, we present Virtual Touch, a toolkit that allows the development of educational
activities through a mixed reality environment such that, using various tangible elements, the …

An alternative (to) reality

D Jones - Understanding learning in virtual worlds, 2013 - Springer
This chapter explores the idea that a generation of successful virtual environments relies on
a better understanding of how we conceive virtual and physical realities in our minds, in …

Immersive education spaces using Open Wonderland from pedagogy through to practice

M Gardner, A Gánem-Gutiérrez, J Scott… - Multi-user virtual …, 2011 - igi-global.com
This chapter presents a case study of the use of virtual world environment in UK Higher
Education. It reports on the activities carried out as part of the SIMiLLE (System for an …

The intelligent classroom: Beyond four walls

J Dooley, V Callaghan, H Hagras… - … Proceedings of the …, 2011 - ebooks.iospress.nl
It has become standard practice to use the traditional information technologies such as web
and email in education. But as the University campus becomes increasingly deployed with …

Blending Boundaries: Design and Technology

D Jones - … : Transformative Learning Experiences for the 21st …, 2023 - Springer
Part II of the book is about blending boundaries in design and technology. For many design
practitioners and educators reading this, working with boundaries may seem very familiar …

Collaborative work in 3D virtual environments: A research agenda and operational framework

BS Hasler, T Buecheler, R Pfeifer - … Conference, OCSC 2009, Held as Part …, 2009 - Springer
We propose a conceptual framework based on input-process-output models adapted from
traditional group research for the systematic analysis of virtual teamwork. A research agenda …

Virtual worlds in online Education and Training–an evaluation report

L Ştefan - Conference proceedings of» eLearning and Software …, 2016 - ceeol.com
Despite the fact that numerous online 3D virtual worlds (3DVWs) are implemented as
elearning and e-training platforms, mainly in academic milieus, these environments are still …