A survey and taxonomy of latency compensation techniques for network computer games

S Liu, X Xu, M Claypool - ACM Computing Surveys (CSUR), 2022 - dl.acm.org
Computer games, one of the most popular forms of entertainment in the world, are
increasingly online multiplayer, connecting geographically dispersed players in the same …

The BABAR detector

B Aubert, A Bazan, A Boucham, D Boutigny… - Nuclear Instruments and …, 2002 - Elsevier
BABAR, the detector for the SLAC PEP-II asymmetric e+ e− B Factory operating at the ϒ (4S)
resonance, was designed to allow comprehensive studies of CP-violation in B-meson …

The effects of interactive latency on exploratory visual analysis

Z Liu, J Heer - IEEE transactions on visualization and computer …, 2014 - ieeexplore.ieee.org
To support effective exploration, it is often stated that interactive visualizations should
provide rapid response times. However, the effects of interactive latency on the process and …

An introduction to online video game qos and qoe influencing factors

F Metzger, S Geißler, A Grigorjew, F Loh… - … Surveys & Tutorials, 2022 - ieeexplore.ieee.org
Online video games and cloud gaming are rapidly growing in pervasiveness. Their resource
demands can put significant stress on the global communication infrastructure. And network …

The effects of loss and latency on user performance in unreal tournament 2003®

T Beigbeder, R Coughlan, C Lusher, J Plunkett… - Proceedings of 3rd …, 2004 - dl.acm.org
The growth in the popularity of interactive network games has increased the importance of a
better understanding of the effects of packet loss and latency on user performance. While …

Peer-to-peer support for massively multiplayer games

B Knutsson, H Lu, W Xu, B Hopkins - IEEE INFOCOM 2004, 2004 - ieeexplore.ieee.org
We present an approach to support massively multiplayer games on peer-to-peer overlays.
Our approach exploits the fact that players in MMGs display locality of interest, and therefore …

Peer-to-peer architectures for massively multiplayer online games: A survey

A Yahyavi, B Kemme - ACM Computing Surveys (CSUR), 2013 - dl.acm.org
Scalability, fast response time, and low cost are of utmost importance in designing a
successful massively multiplayer online game. The underlying architecture plays an …

Analysis of factors affecting players' performance and perception in multiplayer games

M Dick, O Wellnitz, L Wolf - … of 4th ACM SIGCOMM workshop on Network …, 2005 - dl.acm.org
In this paper we analyse different factors affecting players' perception and performance in
multiplayer games. We introduce a mean opinion score metric borrowed from the subjective …

Game traffic analysis: An MMORPG perspective

KT Chen, P Huang, CY Huang, CL Lei - Proceedings of the international …, 2005 - dl.acm.org
Online gaming is one of the most profitable businesses over the Internet. Among all genres
of the online games, the popularity of the MMORPG (Massive Multiplayer Online Role …

An experimental estimation of latency sensitivity in multiplayer Quake 3

G Armitage - The 11th IEEE International Conference on …, 2003 - ieeexplore.ieee.org
Quantifying the latency sensitivity of potential customers/players is critical for Internet-based
game providers when planning the network placement of their game servers. Two Quake 3 …