Gamification for learning sustainability in the blackboard system: motivators and obstacles from faculty members' perspectives

FK Alzahrani, WS Alhalafawy - Sustainability, 2023 - mdpi.com
Gamification is one of the basic components that enhance the sustainability of learning
management systems (LMSs) in improving learning outcomes and motivating learners to …

Technology acceptance of four digital learning technologies (classroom response system, classroom chat, e-lectures, and mobile virtual reality) after three months' …

DA Sprenger, A Schwaninger - International Journal of Educational …, 2021 - Springer
Digital technologies have gained much popularity in education thanks to the cost efficiency
they gain through scalability. While the acceptance of some of these new digital …

Gamification and Game-based Learning as Cooperative Learning tools: A systematic review

I Fonseca, M Caviedes, J Chantré… - International Journal of …, 2023 - learntechlib.org
Innovation has changed teaching-learning processes; among the strategies that have been
implemented are gamification and game-based learning, which are related to the use of …

Implicaciones de la gamificación en Educación Superior: una revisión sistemática sobre la percepción del estudiante

MCP Palomino - Revista de Investigación Educativa, 2021 - revistas.um.es
Este trabajo realiza una revisión sistemática para identificar los principales hallazgos
reportados en la literatura científica sobre la percepción del estudiante universitario hacia la …

The pedagogical use of gamification in English vocabulary training and learning in higher education

B Panmei, B Waluyo - Education Sciences, 2022 - mdpi.com
One of the persistent challenges in vocabulary teaching is that EFL students must learn a
certain number of words to operate in English, yet class time is limited. While the usage of …

Digital learning demand for future education 4.0—Case studies at Malaysia education institutions

SDA Bujang, A Selamat, O Krejcar, P Maresova… - Informatics, 2020 - mdpi.com
The rapid growth of the Industrial Revolution (IR) 4.0 has prompted the Malaysian Education
Institution to transform the current education system into the future education system 4.0. The …

Investigating the impact of gamification on student motivation, engagement, and performance

IM García-López, E Acosta-Gonzaga… - Education …, 2023 - mdpi.com
In the academic context, the use of innovative learning techniques that can have a positive
impact in the classroom is becoming increasingly common; gamification is one such …

Gamified flipped classroom versus traditional classroom learning: Which approach is more efficient in business education?

UK Durrani, G Al Naymat, RM Ayoubi… - … International Journal of …, 2022 - Elsevier
Past studies have shown the efficacy of flipped classrooms and gamification learning
approaches. However, we know little about the blend of these learning approaches. This …

Student engagement with mobile‐based assessment systems: A survival analysis

J Bacca‐Acosta, C Avila‐Garzon - Journal of Computer …, 2021 - Wiley Online Library
Research on mobile‐based assessment systems is still an emerging topic in the mobile
learning field. Current research has demonstrated that the use of mobile‐based assessment …

Gamification of E-learning in African universities: Identifying adoption factors through task-technology fit and technology acceptance model

AS Mustafa, GA Alkawsi, K Ofosu-Ampong… - Next-Generation …, 2022 - igi-global.com
Gamification in education is a strategy of motivating and engaging students by integrating
game design features into the instructional process. Although there is a growing body of …