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Efficient visual hull computation for real-time 3D reconstruction using CUDA
In this paper we present two efficient GPU-based visual hull computation algorithms. We
compare them in terms of performance using image sets of varying size and different voxel …
compare them in terms of performance using image sets of varying size and different voxel …
Spatio-temporal shape from silhouette using four-dimensional delaunay meshing
E Aganj, JP Pons, F Ségonne… - 2007 IEEE 11th …, 2007 - ieeexplore.ieee.org
We propose a novel method for computing a four-dimensional (4D) representation of the
spatio-temporal visual hull of a dynamic scene, based on an extension of a recent provably …
spatio-temporal visual hull of a dynamic scene, based on an extension of a recent provably …
3d occlusion inference from silhouette cues
We consider the problem of detecting and accounting for the presence of occluders in a 3D
scene based on silhouette cues in video streams obtained from multiple, calibrated views …
scene based on silhouette cues in video streams obtained from multiple, calibrated views …
A novel shape augmentation approach in training neural networks using Branch Length Similarity entropy
SH Lee, CM Park - Physica A: Statistical Mechanics and its Applications, 2023 - Elsevier
This study proposes a new approach for training deep neural networks for shape
classification. The approach uses Branch Length Similarity (BLS) entropy, a measure …
classification. The approach uses Branch Length Similarity (BLS) entropy, a measure …
[PDF][PDF] A survey of passive 3D reconstruction methods on the basis of more than one image
M Siudak, P Rokita - Machine Graphics & Vision, 2014 - bibliotekanauki.pl
The research on the 3D scene reconstruction on the basis of its images and video
recordings has been in progress for many years. As a result there is a number of methods …
recordings has been in progress for many years. As a result there is a number of methods …
Multi-view occlusion reasoning for probabilistic silhouette-based dynamic scene reconstruction
In this paper, we present an algorithm to probabilistically estimate object shapes in a 3D
dynamic scene using their silhouette information derived from multiple geometrically …
dynamic scene using their silhouette information derived from multiple geometrically …
Topcased combining formal methods with model-driven engineering
N Pontisso, D Chemouil - 21st IEEE/ACM International …, 2006 - ieeexplore.ieee.org
This paper briefly presents the TOPCASED project which gathers industrialists, researchers,
universities and SMEs, aiming at producing a free/open-source system/software/hardware …
universities and SMEs, aiming at producing a free/open-source system/software/hardware …
Seamless SDN route updates
Software-Defined Networking (SDN) decouples the control and data planes, enabling
limitless possibilities for implementing services and applications on top of the network …
limitless possibilities for implementing services and applications on top of the network …
Real-time GPU-based voxel carving with systematic occlusion handling
A Schick, R Stiefelhagen - Joint Pattern Recognition Symposium, 2009 - Springer
We present an approach to compute the visual hulls of multiple people in real-time in the
presence of occlusions. We prove that the resulting visual hulls are correct and minimal …
presence of occlusions. We prove that the resulting visual hulls are correct and minimal …
Free-form object reconstruction from silhouettes, occluding edges and texture edges: A unified and robust operator based on duality
In this paper, the duality in differential form is developed between a 3D primal surface and its
dual manifold formed by the surface's tangent planes, that is, each tangent plane of the …
dual manifold formed by the surface's tangent planes, that is, each tangent plane of the …