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Transparent and specular object reconstruction
This state of the art report covers reconstruction methods for transparent and specular
objects or phenomena. While the 3D acquisition of opaque surfaces with Lambertian …
objects or phenomena. While the 3D acquisition of opaque surfaces with Lambertian …
A benchmark dataset and evaluation for non-lambertian and uncalibrated photometric stereo
Recent progress on photometric stereo extends the technique to deal with general materials
and unknown illumination conditions. However, due to the lack of suitable benchmark data …
and unknown illumination conditions. However, due to the lack of suitable benchmark data …
BRDF representation and acquisition
Photorealistic rendering of real world environments is important in a range of different areas;
including Visual Special effects, Interior/Exterior Modelling, Architectural Modelling, Cultural …
including Visual Special effects, Interior/Exterior Modelling, Architectural Modelling, Cultural …
High-quality single-shot capture of facial geometry
This paper describes a passive stereo system for capturing the 3D geometry of a face in a
single-shot under standard light sources. The system is low-cost and easy to deploy. Results …
single-shot under standard light sources. The system is low-cost and easy to deploy. Results …
[PDF][PDF] Rapid Acquisition of Specular and Diffuse Normal Maps from Polarized Spherical Gradient Illumination.
We estimate surface normal maps of an object from either its diffuse or specular reflectance
using four spherical gradient illumination patterns. In contrast to traditional photometric …
using four spherical gradient illumination patterns. In contrast to traditional photometric …
Highlight-aware two-stream network for single-image SVBRDF acquisition
This paper addresses the task of estimating spatially-varying reflectance (ie, SVBRDF) from
a single, casually captured image. Central to our method is a highlight-aware (HA) …
a single, casually captured image. Central to our method is a highlight-aware (HA) …
Microgeometry capture using an elastomeric sensor
We describe a system for capturing microscopic surface geometry. The system extends the
retrographic sensor [Johnson and Adelson 2009] to the microscopic domain, demonstrating …
retrographic sensor [Johnson and Adelson 2009] to the microscopic domain, demonstrating …
Polarization and phase-shifting for 3D scanning of translucent objects
Translucent objects pose a difficult problem for traditional structured light 3D scanning
techniques. Subsurface scattering corrupts the range estimation in two ways: by drastically …
techniques. Subsurface scattering corrupts the range estimation in two ways: by drastically …
Recovering surface normal and arbitrary images: A dual regression network for photometric stereo
Photometric stereo recovers three-dimensional (3D) object surface normal from multiple
images under different illumination directions. Traditional photometric stereo methods suffer …
images under different illumination directions. Traditional photometric stereo methods suffer …
Conjoint measurement of gloss and surface texture
The image of a material's surface varies not only with viewing and illumination conditions,
but also with the material's surface properties, including its 3-D texture and specularity …
but also with the material's surface properties, including its 3-D texture and specularity …