Immersive technologies for tourism: a systematic review

EH Pratisto, N Thompson, V Potdar - Information Technology & Tourism, 2022 - Springer
This review provides a comprehensive view of immersive technology in tourism by critically
analysing prior scholarly work. More specifically, it identifies the recent use of immersive …

Augmented reality marketing in hospitality and tourism: a guide for researchers and managers

MC tom Dieck, DID Han… - International Journal of …, 2024 - emerald.com
Purpose The hospitality and tourism industry is strongly influenced by new and immersive
technologies, such as augmented reality (AR), to enhance customer experiences across a …

Augmented reality marketing: How mobile AR-apps can improve brands through inspiration

PA Rauschnabel, R Felix, C Hinsch - Journal of Retailing and Consumer …, 2019 - Elsevier
Augmented Reality (AR) is a promising and growing field in marketing research and
practice. Very little is known if, how, and why AR-apps can impact consumers' perception …

The role of augmented reality for sustainable development: Evidence from cultural heritage tourism

EE Cranmer, MC Tom Dieck, T Jung - Tourism Management Perspectives, 2023 - Elsevier
Issues of sustainability have gained interest and priority, examining ways organisations can
protect environmental and cultural heritage, whilst addressing stakeholders' needs …

Augmented Reality Smart Glasses (ARSG) visitor adoption in cultural tourism

DD Han, MC Tom Dieck, T Jung - Leisure Studies, 2019 - Taylor & Francis
ABSTRACT A number of organizations in cultural tourism have started to explore the use of
augmented reality (AR) to enhance visitor experience. While many studies have been …

Mobile augmented reality heritage applications: Meeting the needs of heritage tourists

CZY Yin, T Jung, MC Tom Dieck, MY Lee - Sustainability, 2021 - mdpi.com
As competition intensifies, value co-creation with tourists is essential for successful
implementation of mobile augmented reality (AR) heritage applications. This study therefore …

Exploring the impact of location-based augmented reality on tourists' spatial behavior, experience, and intention through a field experiment

K Zhang, J Wang, J Zhang, Y Wang, Y Zeng - Tourism Management, 2024 - Elsevier
Location-based augmented reality (LBAR), co-constructed with real scenery, has formed a
new hybrid experience space for tourists. While existing studies have explored tourists' …

A product requirement development method based on multi-layer heterogeneous networks

X Xu, Y Dou, W Ouyang, J Jiang, K Yang… - Advanced Engineering …, 2023 - Elsevier
The rapid advancement of emerging technologies in the information age has resulted in
intricate, diverse, and rapidly changing user requirements, thereby reducing the …

Smart tourism experience design in amusement parks: A quality function deployment (QFD) application

NKF Tsang, WCW Au - Journal of Hospitality & Tourism …, 2024 - journals.sagepub.com
In the context of extensive smart developments in amusement parks, this study aimed to
understand how different smart tourism technologies could be transferred into tourists' …

The impact of an augmented-reality game on local businesses: A study of Pokémon Go on restaurants

V Pamuru, W Khern-am-nuai… - Information Systems …, 2021 - pubsonline.informs.org
Pokémon Go, a mobile game that utilizes augmented reality (AR) technology, garnered
tremendous public interest upon release with an average of 20 million active daily users …