[HTML][HTML] Revealing the theoretical basis of gamification: A systematic review and analysis of theory in research on gamification, serious games and game-based …

J Krath, L Schürmann, HFO Von Korflesch - Computers in human behavior, 2021 - Elsevier
Despite increasing scientific interest in explaining how gamification supports positive affect
and motivation, behavior change and learning, there is still a lack of an overview of the …

Persuasive technology for health and wellness: State-of-the-art and emerging trends

R Orji, K Moffatt - Health informatics journal, 2018 - journals.sagepub.com
The evolving field of persuasive and behavior change technology is increasingly targeted at
influencing behavior in the area of health and wellness. This paper provides an empirical …

Serious games in future skills development: A systematic review of the design approaches

SC Gurbuz, M Celik - Computer Applications in Engineering …, 2022 - Wiley Online Library
Serious games offer a magnificent potential for develo** future skills along with the 21st‐
century learning ecosystem. A close nexus between the design and effectiveness of serious …

Tailoring persuasive and behaviour change systems based on stages of change and motivation

O Oyebode, C Ndulue, D Mulchandani… - Proceedings of the …, 2021 - dl.acm.org
Persuasive systems (PS) are effective at motivating behaviour change using various
persuasive strategies. Research shows that tailoring these systems increases their …

The impact of persuasive framing on the perceived effectiveness of a game for behaviour change

C Ndulue, R Orji - International Journal of Human–Computer …, 2024 - Taylor & Francis
Persuasive games have emerged as effective tools for behaviour change across diverse life
domains, engaging and motivating players towards positive behaviours. An essential factor …

Gamification for sustainable employee behavior: a design science research study

J Kirchner-Krath - 2023 - kola.opus.hbz-nrw.de
The time has come: after intense work, extensive research and lots of new insights, the
results of my dissertation have been bundled into a single book. And it almost seems like a …

Gamification of Heritage Preservation: Exploring Values and Transmission

R Mulcki, DT Pradipta… - … on Multidisciplinary Studies …, 2024 - atlantis-press.com
Every time Indonesia commemorates its Independence Day, it is always enriched by
traditional competitions that have been held for generations and are widespread throughout …

Couch: A Mobile Application Designed to Investigate the Relationship Between Aesthetics and Persuasion

MA Aydin - 2017 - repository.library.carleton.ca
Aesthetics is an important aspect of the user experience. It is also among the principles for
persuasive systems in the frameworks such as the functional triad by Fogg and the …

[PDF][PDF] BİR İKNA EDİCİ TEKNOLOJİ OLARAK SİGARA KARŞITI WEB SİTELERİ: KAR AMACI GÜDEN VE GÜTMEYEN KURUMLARIN WEB SİTELERİNE YÖNELİK …

M ELDEN, SY ÇAKIR, U BAKIR - Global Media …, 2014 - globalmediajournaltr.yeditepe.edu.tr
ÖZET Çağımızda bireylerin tutum ve davranışlarını etkileme amacıyla başvurulan ikna
çabalarında bilgi iletişim teknolojileri etkin olarak kullanılmaktadır. İnternet üzerinden …

[인용][C] Tailoring Persuasive and Behaviour Change Systems Based on Stages of Change and Motivation

R ORJI - 2021