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An improved loop subdivision to coordinate the smoothness and the number of faces via multi-objective optimization
3D mesh subdivision is essential for geometry modeling of complex surfaces, which benefits
many important applications in the fields of multimedia such as computer animation …
many important applications in the fields of multimedia such as computer animation …
Neural subdivision
This paper introduces Neural Subdivision, a novel framework for data-driven coarse-to-fine
geometry modeling. During inference, our method takes a coarse triangle mesh as input and …
geometry modeling. During inference, our method takes a coarse triangle mesh as input and …
Geometric granularity aware pixel-to-mesh
Pixel-to-mesh has wide applications, especially in virtual or augmented reality, animation
and game industry. However, existing mesh reconstruction models perform unsatisfactorily …
and game industry. However, existing mesh reconstruction models perform unsatisfactorily …
Fast and robust qef minimization using probabilistic quadrics
Error quadrics are a fundamental and powerful building block in many geometry processing
algorithms. However, finding the minimizer of a given quadric is in many cases not robust …
algorithms. However, finding the minimizer of a given quadric is in many cases not robust …
I♥ LA: compilable markdown for linear algebra
Communicating linear algebra in written form is challenging: mathematicians must choose
between writing in languages that produce well-formatted but semantically-underdefined …
between writing in languages that produce well-formatted but semantically-underdefined …
基于隐式分区学**深度特征融合重建曲面网络
卢成浩, 陈秀宏 - 数据与计算发展前沿, 2024 - jfdc.cnic.cn
[目的] 在计算机视觉和图形学领域中, 原始点云曲面重建任务仍具挑战性.
目前大多数研究在隐式空间中学**各种特征并直接融合, 但这种方法很难准确解释3D 模型 …
目前大多数研究在隐式空间中学**各种特征并直接融合, 但这种方法很难准确解释3D 模型 …
Subdividing a three-dimensional mesh utilizing a neural network
Methods, systems, and non-transitory computer readable storage media are disclosed for
utilizing one or more neural networks to recursively subdivide a three-dimensional mesh …
utilizing one or more neural networks to recursively subdivide a three-dimensional mesh …
Decimating a three-dimensional mesh via successive self-parameterization
Methods, systems, and non-transitory computer readable storage media are disclosed for
iteratively decimating a three-dimensional mesh utilizing successive self-parameter ization …
iteratively decimating a three-dimensional mesh utilizing successive self-parameter ization …
Subdividing a three-dimensional mesh utilizing a neural network
Methods, systems, and non-transitory computer readable storage media are disclosed for
utilizing one or more neural networks to recursively subdivide a three-dimensional mesh …
utilizing one or more neural networks to recursively subdivide a three-dimensional mesh …
[PDF][PDF] Real-Time Gaussian-Product Subdivision on the GPU
B Andres, M Campen, M Sedlmair - 2021 - diglib.eg.org
We propose a real-time technique for rendering Gaussian-Product subdivision surfaces.
This is achieved by our real-time subdivision pipeline, able to accept the base of Gaussian …
This is achieved by our real-time subdivision pipeline, able to accept the base of Gaussian …