A fast procedure for computing the distance between complex objects in three-dimensional space
EG Gilbert, DW Johnson… - IEEE Journal on Robotics …, 1988 - ieeexplore.ieee.org
An algorithm for computing the Euclidean distance between a pair of convex sets in R/sup
m/is described. Extensive numerical experience with a broad family of polytopes in R/sup …
m/is described. Extensive numerical experience with a broad family of polytopes in R/sup …
CLARANS: A method for clustering objects for spatial data mining
Spatial data mining is the discovery of interesting relationships and characteristics that may
exist implicitly in spatial databases. To this end, this paper has three main contributions …
exist implicitly in spatial databases. To this end, this paper has three main contributions …
Efficient collision detection using bounding volume hierarchies of k-DOPs
Collision detection is of paramount importance for many applications in computer graphics
and visualization. Typically, the input to a collision detection algorithm is a large number of …
and visualization. Typically, the input to a collision detection algorithm is a large number of …
Edgebreaker: Connectivity compression for triangle meshes
J Rossignac - IEEE transactions on visualization and computer …, 1999 - ieeexplore.ieee.org
Edgebreaker is a simple scheme for compressing the triangle/vertex incidence graphs
(sometimes called connectivity or topology) of three-dimensional triangle meshes …
(sometimes called connectivity or topology) of three-dimensional triangle meshes …
Geometric range searching and its relatives
A typical range-searching problem has the following form: Pre-process a set S of points in R*
so that the points of S lying inside a query region can be reported or counted quickly. We …
so that the points of S lying inside a query region can be reported or counted quickly. We …
[PDF][PDF] A fast algorithm for incremental distance calculation.
A simple and e cient algorithm for nding the closest points between two convex polyhedra is
described here. Data from numerous experiments tested on a broad set of convex polyhedra …
described here. Data from numerous experiments tested on a broad set of convex polyhedra …
[PDF][PDF] MAPS: Multiresolution adaptive parameterization of surfaces
We construct smooth parameterizations of irregular connectivity triangulations of arbitrary
genus 2-manifolds. Our algorithm uses hierarchical simplification to efficiently induce a …
genus 2-manifolds. Our algorithm uses hierarchical simplification to efficiently induce a …
[책][B] Collision detection in interactive 3D environments
G Van Den Bergen - 2003 - taylorfrancis.com
The heart of any system that simulates the physical interaction between objects is collision
detection-the ability to detect when two objects have come into contact. This system is also …
detection-the ability to detect when two objects have come into contact. This system is also …
[PDF][PDF] Multiresolution signal processing for meshes
We generalize basic signal processing tools such as downsampling, upsampling, and filters
to irregular connectivity triangle meshes. This is accomplished through the design of a non …
to irregular connectivity triangle meshes. This is accomplished through the design of a non …