A fast procedure for computing the distance between complex objects in three-dimensional space

EG Gilbert, DW Johnson… - IEEE Journal on Robotics …, 1988 - ieeexplore.ieee.org
An algorithm for computing the Euclidean distance between a pair of convex sets in R/sup
m/is described. Extensive numerical experience with a broad family of polytopes in R/sup …

CLARANS: A method for clustering objects for spatial data mining

RT Ng, J Han - IEEE transactions on knowledge and data …, 2002 - ieeexplore.ieee.org
Spatial data mining is the discovery of interesting relationships and characteristics that may
exist implicitly in spatial databases. To this end, this paper has three main contributions …

Efficient collision detection using bounding volume hierarchies of k-DOPs

JT Klosowski, M Held, JSB Mitchell… - IEEE transactions on …, 1998 - ieeexplore.ieee.org
Collision detection is of paramount importance for many applications in computer graphics
and visualization. Typically, the input to a collision detection algorithm is a large number of …

Edgebreaker: Connectivity compression for triangle meshes

J Rossignac - IEEE transactions on visualization and computer …, 1999 - ieeexplore.ieee.org
Edgebreaker is a simple scheme for compressing the triangle/vertex incidence graphs
(sometimes called connectivity or topology) of three-dimensional triangle meshes …

Geometric range searching and its relatives

PK Agarwal, J Erickson - Contemporary Mathematics, 1999 - books.google.com
A typical range-searching problem has the following form: Pre-process a set S of points in R*
so that the points of S lying inside a query region can be reported or counted quickly. We …

[책][B] Handbook of computational geometry

JR Sack, J Urrutia - 1999 - books.google.com
Computational Geometry is an area that provides solutions to geometric problems which
arise in applications including Geographic Information Systems, Robotics and Computer …

[PDF][PDF] A fast algorithm for incremental distance calculation.

MC Lin, JF Canny - ICRA, 1991 - researchgate.net
A simple and e cient algorithm for nding the closest points between two convex polyhedra is
described here. Data from numerous experiments tested on a broad set of convex polyhedra …

[PDF][PDF] MAPS: Multiresolution adaptive parameterization of surfaces

AWF Lee, W Sweldens, P Schröder, L Cowsar… - Proceedings of the 25th …, 1998 - dl.acm.org
We construct smooth parameterizations of irregular connectivity triangulations of arbitrary
genus 2-manifolds. Our algorithm uses hierarchical simplification to efficiently induce a …

[책][B] Collision detection in interactive 3D environments

G Van Den Bergen - 2003 - taylorfrancis.com
The heart of any system that simulates the physical interaction between objects is collision
detection-the ability to detect when two objects have come into contact. This system is also …

[PDF][PDF] Multiresolution signal processing for meshes

I Guskov, W Sweldens, P Schröder - … of the 26th annual conference on …, 1999 - dl.acm.org
We generalize basic signal processing tools such as downsampling, upsampling, and filters
to irregular connectivity triangle meshes. This is accomplished through the design of a non …