The effects of mobile-computer-supported collaborative learning: Meta-analysis and critical synthesis

YT Sung, JM Yang, HY Lee - Review of educational …, 2017 - journals.sagepub.com
One of the trends in collaborative learning is using mobile devices for supporting the
process and products of collaboration, which has been forming the field of mobile-computer …

A genetic algorithm approach for group formation in collaborative learning considering multiple student characteristics

J Moreno, DA Ovalle, RM Vicari - Computers & Education, 2012 - Elsevier
Considering that group formation is one of the key processes in collaborative learning, the
aim of this paper is to propose a method based on a genetic algorithm approach for …

Scaffolding group explanation and feedback with handheld technology: Impact on students' mathematics learning

J Roschelle, K Rafanan, R Bhanot, G Estrella… - Educational Technology …, 2010 - Springer
Based on strong research literatures, we conjectured that social processing of feedback by
cooperating in a small group setting—with social incentives to ask questions, give …

A framework for the design and integration of collaborative classroom games

A Echeverría, C García-Campo, M Nussbaum, F Gil… - Computers & …, 2011 - Elsevier
The progress registered in the use of video games as educational tools has not yet been
successfully transferred to the classroom. In an attempt to close this gap, a framework was …

An investigation of university students' collaborative inquiry learning behaviors in an augmented reality simulation and a traditional simulation

HY Wang, HBL Duh, N Li, TJ Lin, CC Tsai - Journal of Science Education …, 2014 - Springer
The purpose of this study is to investigate and compare students' collaborative inquiry
learning behaviors and their behavior patterns in an augmented reality (AR) simulation …

Virtual reality and augmented reality

Y El Miedany, Y El Miedany - Rheumatology teaching: the art and science …, 2019 - Springer
Medical education is transforming thanks to medical schools adopting innovations to
prepare new clinicians, paramedics as well as nurses for emerging models of care. In …

2D barcode and augmented reality supported english learning system

TY Liu, TH Tan, YL Chu - 6th IEEE/ACIS International …, 2007 - ieeexplore.ieee.org
This study aims to construct a 2D barcode handheld augmented reality supported learning
system called HELLO (handheld english language learning organization), to improve …

Shared orchestration within and beyond the classroom

M Sharples - Computers & education, 2013 - Elsevier
With the introduction of personal computer devices such as smartphones and tablets into
school classrooms, teachers have the added task of orchestrating complex dynamic systems …

Learning to collaborate by collaborating: a face‐to‐face collaborative activity for measuring and learning basics about teamwork1

C Cortez, M Nussbaum, G Woywood… - Journal of Computer …, 2009 - Wiley Online Library
In today's fast‐changing business environment, teams have emerged as a requirement for
business success. However, in schools and universities, students are usually not taught …

Exploring different technological platforms for supporting co-located collaborative games in the classroom

A Echeverría, M Améstica, F Gil, M Nussbaum… - Computers in Human …, 2012 - Elsevier
Computer Supported Collaborative Learning is a pedagogical approach that can be used for
deploying educational games in the classroom. However, there is no clear understanding as …