Virtual reality solutions employing artificial intelligence methods: A systematic literature review

T Ribeiro de Oliveira, B Biancardi Rodrigues… - ACM Computing …, 2023 - dl.acm.org
Although there are methods of artificial intelligence (AI) applied to virtual reality (VR)
solutions, there are few studies in the literature. Thus, to fill this gap, we performed a …

[PDF][PDF] Unity game development engine: A technical survey

A Hussain, H Shakeel, F Hussain… - Univ. Sindh J. Inf …, 2020 - researchgate.net
Paper aims to develop relevant understanding and knowledge about the Unity game
development engine for the better conception of the people allied with the IT sector. The …

[HTML][HTML] Integration of 3D Gaussian Splatting and Neural Radiance Fields in Virtual Reality Fire Fighting

H Lian, K Liu, R Cao, Z Fei, X Wen, L Chen - Remote Sensing, 2024 - mdpi.com
Neural radiance fields (NeRFs) and 3D Gaussian splatting have emerged as promising 3D
reconstruction techniques recently. However, their application in virtual reality (VR) …

Systematic Review of Virtual Reality Solutions Employing Artificial Intelligence Methods

T Ribeiro de Oliveira, M Moura da Silva… - Proceedings of the 23rd …, 2021 - dl.acm.org
This paper first presents a systematic literature review of artificial intelligence (AI) methods
used in virtual reality (VR) solutions. Based on the systematic literature review, a …

The effect of evaluation and feedback in 360-degree video-based VR environments on language learning outcomes

R Shadiev, J Liu, L Yang - Computer Assisted Language Learning, 2023 - Taylor & Francis
Abstract Recently, 360-degree video technology (360VT) received considerable attention in
the field of computer-assisted language learning as it creates authentic and immersive …

Facilitating cognitive development and addressing stereotypes with a cross‐cultural learning activity supported by interactive 360‐degree video technology

R Shadiev, X Chen, BL Reynolds… - British Journal of …, 2024 - Wiley Online Library
This study investigates a virtual reality (VR) cross‐cultural interactive learning environment
that combines a 360‐degree video camera for content creation, a viewing tool, and a video …

Development of a virtual conference online platform for adaptive learning

V Jotsov, A Akramova, G Tkach… - … and informatics (ICAI …, 2021 - ieeexplore.ieee.org
Information technologies ensure the adaptation of the educational process to the individual
characteristics of students, relieve teachers from a number of time-consuming and often …

Modeling and feedback control for development of mobile technologies in virtual education environments

N Kerimbayev, V Jotsov, A Akramova… - … systems: Spanning control …, 2022 - Springer
Abstract Contemporary Information Technologies (IT) became one of the main
communication means establishing the contact between the teacher and student. Modeling …

Using the innovative I-learning platform in the education system

N Kerimbayev, G Madyarova… - … and informatics (ICAI …, 2022 - ieeexplore.ieee.org
Today, due to the rapid development of digital technology, every teacher has the opportunity
to competently form their own educational resources. The number of platforms, services …

The Use of Mobile Technologies in Education with an Emphasis on a Student-Centered Approach

V Jotsov, G Madyarova, Z Umirzakova… - … and Informatics (ICAI …, 2023 - ieeexplore.ieee.org
The use of mobile technologies for implementing a student-centered approach has become
increasingly relevant in modern education. This article explores the possibilities and benefits …