A Design Space of Sports Interaction Technology

DBW Postma, RW van Delden… - … and Trends® in …, 2022 - nowpublishers.com
With this monograph we introduce a new, systematic taxonomy of Sports Interaction
Technology (Sports ITech) that defines a design space of existing and future work in this …

Flowar: How different augmented reality visualizations of online fitness videos support flow for at-home yoga exercises

HY Jo, L Seidel, M Pahud, M Sinclair… - Proceedings of the 2023 …, 2023 - dl.acm.org
Online fitness video tutorials are an increasingly popular way to stay fit at home without a
personal trainer. However, to keep the screen playing the video in view, users typically …

Design resources in movement-based design methods: a practice-based characterization

JM Vega-Cebrián, E Márquez Segura… - Proceedings of the …, 2023 - dl.acm.org
Movement-based design methods are increasingly adopted to help design rich embodied
experiences. While there are well-known methods in the field, there is no systematic …

Ar-enhanced workouts: Exploring visual cues for at-home workout videos in ar environment

Y Wu, L Yu, J Xu, D Deng, J Wang, X **e… - Proceedings of the 36th …, 2023 - dl.acm.org
In recent years, with growing health consciousness, at-home workout has become
increasingly popular for its convenience and safety. Most people choose to follow video …

Towards designing playful bodily extensions: Learning from expert interviews

OO Buruk, LP Matjeka, FF Mueller - … of the 2023 CHI Conference on …, 2023 - dl.acm.org
Interactive technologies offer novel opportunities for physically extending our bodies, with
the most prominent examples being prosthetics along with systems emerging from the …

Workout connections: Investigating social interactions in online group exercise classes

F Gui, CH Tsai, A Vajda, JM Carroll - International Journal of Human …, 2022 - Elsevier
Exercising in a group context effectively motivates physical activity participation. However,
gyms and health clubs closed in-person services due to the COVID-19 global pandemic …

The design space of wearables for sports and fitness practices

L Turmo Vidal, H Zhu, A Waern… - Proceedings of the 2021 …, 2021 - dl.acm.org
The growing interest in wearables for sports and fitness calls for design knowledge and
conceptualizations that can help shape future designs. Towards that end, we present and …

Boards Hit Back: Reflecting on Martial Arts Practices Through Soma Design

Y Luft, P Karpashevich, K Höök - … of the 2023 CHI Conference on Human …, 2023 - dl.acm.org
There is an increasing interest in the HCI community in designing for bodily practices. We
report on a soma design process for martial arts and the resulting artifact–an interactive …

Bodylights: Open-ended augmented feedback to support training towards a correct exercise execution

L Turmo Vidal, H Zhu, A Riego-Delgado - … of the 2020 CHI Conference on …, 2020 - dl.acm.org
Technologies targeting a correct execution of physical training exercises typically use pre-
determined models for what they consider correct, automatizing instruction and feedback …

Visualizing instructions for physical training: Exploring visual cues to support movement learning from instructional videos

A Semeraro, L Turmo Vidal - Proceedings of the 2022 CHI Conference …, 2022 - dl.acm.org
Instructional videos for physical training have gained popularity in recent years among sport
and fitness practitioners, due to the proliferation of affordable and ubiquitous forms of online …