State of the art on monocular 3D face reconstruction, tracking, and applications
The computer graphics and vision communities have dedicated long standing efforts in
building computerized tools for reconstructing, tracking, and analyzing human faces based …
building computerized tools for reconstructing, tracking, and analyzing human faces based …
A review of eye gaze in virtual agents, social robotics and hci: Behaviour generation, user interaction and perception
A person's emotions and state of mind are apparent in their face and eyes. As a Latin
proverb states:'The face is the portrait of the mind; the eyes, its informers'. This presents a …
proverb states:'The face is the portrait of the mind; the eyes, its informers'. This presents a …
3d morphable face models—past, present, and future
In this article, we provide a detailed survey of 3D Morphable Face Models over the 20 years
since they were first proposed. The challenges in building and applying these models …
since they were first proposed. The challenges in building and applying these models …
Rendering of eyes for eye-shape registration and gaze estimation
Images of the eye are key in several computer vision problems, such as shape registration
and gaze estimation. Recent large-scale supervised methods for these problems require …
and gaze estimation. Recent large-scale supervised methods for these problems require …
Learning an appearance-based gaze estimator from one million synthesised images
Learning-based methods for appearance-based gaze estimation achieve state-of-the-art
performance in challenging real-world settings but require large amounts of labelled training …
performance in challenging real-world settings but require large amounts of labelled training …
Reconstruction of personalized 3D face rigs from monocular video
We present a novel approach for the automatic creation of a personalized high-quality 3D
face rig of an actor from just monocular video data (eg, vintage movies). Our rig is based on …
face rig of an actor from just monocular video data (eg, vintage movies). Our rig is based on …
Dynamic 3D avatar creation from hand-held video input
We present a complete pipeline for creating fully rigged, personalized 3D facial avatars from
hand-held video. Our system faithfully recovers facial expression dynamics of the user by …
hand-held video. Our system faithfully recovers facial expression dynamics of the user by …
Neural rendering and reenactment of human actor videos
We propose a method for generating video-realistic animations of real humans under user
control. In contrast to conventional human character rendering, we do not require the …
control. In contrast to conventional human character rendering, we do not require the …
Preface: A data-driven volumetric prior for few-shot ultra high-resolution face synthesis
NeRFs have enabled highly realistic synthesis of human faces including complex
appearance and reflectance effects of hair and skin. These methods typically require a large …
appearance and reflectance effects of hair and skin. These methods typically require a large …
Towards a complete 3D morphable model of the human head
Three-dimensional morphable models (3DMMs) are powerful statistical tools for
representing the 3D shapes and textures of an object class. Here we present the most …
representing the 3D shapes and textures of an object class. Here we present the most …