Haptic devices: Wearability-based taxonomy and literature review
In the last decade, several new haptic devices have been developed, contributing to the
definition of more realistic virtual environments. An overview of this topic requires a …
definition of more realistic virtual environments. An overview of this topic requires a …
A systematic review of weight perception in virtual reality: techniques, challenges, and road ahead
Weight is perceived through the combination of multiple sensory systems, and a wide range
of factors–including touch, visual, and force senses–can influence the perception of …
of factors–including touch, visual, and force senses–can influence the perception of …
Claw: A multifunctional handheld haptic controller for gras**, touching, and triggering in virtual reality
CLAW is a handheld virtual reality controller that augments the typical controller functionality
with force feedback and actuated movement to the index finger. Our controller enables three …
with force feedback and actuated movement to the index finger. Our controller enables three …
Grabity: A wearable haptic interface for simulating weight and gras** in virtual reality
Ungrounded haptic devices for virtual reality (VR) applications lack the ability to convincingly
render the sensations of a grasped virtual object's rigidity and weight. We present Grabity, a …
render the sensations of a grasped virtual object's rigidity and weight. We present Grabity, a …
Haptic pivot: On-demand handhelds in vr
We present PIVOT, a wrist-worn haptic device that renders virtual objects into the user's
hand on demand. Its simple design comprises a single actuated joint that pivots a haptic …
hand on demand. Its simple design comprises a single actuated joint that pivots a haptic …
Multimodal haptic display for virtual reality: A survey
Human haptic perception system is complex, involving both cutaneous and kinesthetic
receptors. These receptors work together and enable human to perceive the external world …
receptors. These receptors work together and enable human to perceive the external world …
Capstancrunch: A haptic vr controller with user-supplied force feedback
We introduce CapstanCrunch, a force resisting, palm-grounded haptic controller that
renders haptic feedback for touching and gras** both rigid and compliant objects in a VR …
renders haptic feedback for touching and gras** both rigid and compliant objects in a VR …
PumpVR: rendering the weight of objects and avatars through liquid mass transfer in virtual reality
Perceiving objects' and avatars' weight in Virtual Reality (VR) is important to understand
their properties and naturally interact with them. However, commercial VR controllers cannot …
their properties and naturally interact with them. However, commercial VR controllers cannot …
[BOOK][B] Literature survey: Trajectory generation in and control of robotic systems
T Kröger, T Kröger - 2010 - Springer
This work spans and combines a wide range of research topics. In order to classify this work
within the robotics research landscape, this chapter provides a survey about all adjoining …
within the robotics research landscape, this chapter provides a survey about all adjoining …
Haptivec: Presenting haptic feedback vectors in handheld controllers using embedded tactile pin arrays
HaptiVec is a new haptic feedback paradigm for handheld controllers which allows users to
feel directional haptic pressure vectors on their fingers and hands while interacting with …
feel directional haptic pressure vectors on their fingers and hands while interacting with …