Building llm-based ai agents in social virtual reality

H Wan, J Zhang, AA Suria, B Yao, D Wang… - Extended Abstracts of …, 2024 - dl.acm.org
In this paper, we introduce the design and evaluation of an LLM-based AI agent for human-
agent interaction in Virtual Reality (VR). Our AI agent system leverages GPT-4, a Large …

A diary study in social virtual reality: Impact of avatars with disability signifiers on the social experiences of people with disabilities

K Zhang, E Deldari, Y Yao, Y Zhao - Proceedings of the 25th …, 2023 - dl.acm.org
People with disabilities (PWD) have shown a growing presence in the emerging social
virtual reality (VR). To support disability representation, some social VR platforms start to …

[HTML][HTML] Do realistic avatars make virtual reality better? Examining human-like avatars for VR social interactions

AD Fraser, I Branson, RC Hollett, CP Speelman… - Computers in Human …, 2024 - Elsevier
In recent years there has been a growing interest into harnessing HMD-based virtual reality
(VR) for social interaction (Barreda-Ángeles & Hartmann, 2022; Pan & Hamilton, 2018; …

[HTML][HTML] The Journey From Nonimmersive to Immersive Multiuser Applications in Mental Health Care: Systematic Review

I Fajnerova, L Hejtmánek, M Sedlák… - Journal of medical …, 2024 - jmir.org
Background Over the past 25 years, the development of multiuser applications has seen
considerable advancements and challenges. The technological development in this field …

" Pikachu would electrocute people who are misbehaving": Expert, Guardian and Child Perspectives on Automated Embodied Moderators for Safeguarding Children …

C Fiani, R Bretin, SA Macdonald, M Khamis… - Proceedings of the 2024 …, 2024 - dl.acm.org
Automated embodied moderation has the potential to create safer spaces for children in
social VR, providing a protective figure that takes action to mitigate harmful interactions …

“I'd rather drink in VRChat”: Understanding Drinking in Social Virtual Reality

Q Chen, A Bellucci, G Jacucci - Proceedings of the 2024 CHI Conference …, 2024 - dl.acm.org
Drinking in social VR has become popular, yet little is known about how users perceive and
experience alcohol consumption while immersed in virtual spaces with others, as well as its …

Barriers to photosensitive accessibility in virtual reality

L South, C Yildirim, A Pavel, MA Borkin - … of the 2024 CHI Conference on …, 2024 - dl.acm.org
Virtual reality (VR) systems have grown in popularity as an immersive modality for daily
activities such as gaming, socializing, and working. However, this technology is not always …

Problematic social media use in 3D? Relationships between traditional social media use, social virtual reality (VR) use, and mental health

SX Yao, J Lee, RM Reynolds, ME Ellithorpe - Plos one, 2025 - journals.plos.org
This research expanded on prior work exploring the relationship between social media use,
social support, and mental health by including the usage of social virtual reality (VR). In …

Therapist perspectives on telehealth-based virtual reality exposure therapy

T Ong, J Ivanova, H Soni, H Wilczewski, J Barrera… - Virtual reality, 2024 - Springer
Virtual reality (VR) can enhance mental health care. In particular, the effectiveness of VR-
based exposure therapy (VRET) has been well-demonstrated for treatment of anxiety …

Adoption and Continuance in the Metaverse

D Shin, J Hyeon - Electronics, 2024 - search.proquest.com
The burgeoning metaverse market, encompassing virtual and augmented reality, gaming,
and manufacturing processes, presents a unique domain for studying user behavior. This …