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Learning cultural heritage by serious games
Immersive technologies such as virtual environments and augmented reality have a clear
potential to support the experiencing of cultural heritage by the large public, complementing …
potential to support the experiencing of cultural heritage by the large public, complementing …
[HTML][HTML] Gamifying cultural heritage: Exploring the potential of immersive virtual exhibitions
This paper reviews the potential of gamified cultural heritage in immersive virtual exhibitions.
A systematic literature review following PRISMA guidelines identified 78 relevant papers …
A systematic literature review following PRISMA guidelines identified 78 relevant papers …
Effects of mixed-reality on players' behaviour and immersion in a cultural tourism game: A cognitive processing perspective
Mixed-reality environments introduce innovative human-computer interaction paradigms
assisted by enhanced visual content presentation which require from end-users to perform …
assisted by enhanced visual content presentation which require from end-users to perform …
Using gamification to discover cultural heritage locations from geo-tagged photos
Many enchanting cultural heritage locations are hidden from tourists, especially when
considering countries full of historic attractions. Tourists tend to consider only mainstream …
considering countries full of historic attractions. Tourists tend to consider only mainstream …
Guidelines for an effective design of serious games
CE Catalano, AM Luccini… - International …, 2014 - journal.seriousgamessociety.org
There is an increasing awareness about the potential of serious games for education and
training in many disciplines. However, research still witnesses a lack of methodologies …
training in many disciplines. However, research still witnesses a lack of methodologies …
HieroQuest-a serious game for learning Egyptian hieroglyphs
Serious Games use immersive and interactive virtual learning worlds to support and
enhance the transfer of knowledge, raising interest in cultural heritage across various …
enhance the transfer of knowledge, raising interest in cultural heritage across various …
Empirical evaluations of interactive systems in cultural heritage: A review
P Koutsabasis - Cognitive Analytics: Concepts, Methodologies, Tools …, 2020 - igi-global.com
An increasing number of interactive systems aim to enhance the user experience (UX) of
visitors at museums, archaeological places and cultural sites. This paper presents a review …
visitors at museums, archaeological places and cultural sites. This paper presents a review …
A cognition-centered personalization framework for cultural-heritage content
The heterogeneity of the audience of cultural heritage institutions introduces numerous
challenges to the delivery of the content. Considering that people differ in the way they …
challenges to the delivery of the content. Considering that people differ in the way they …
Do You Want to Learn Physics? Please Play Angry Birds (But With Epistemic Goals)
C de Aldama, JI Pozo - Journal of Educational Computing …, 2020 - journals.sagepub.com
For some years now, the scientific community has been studying how videogames foster
acquisition of mental representations of the world around us. Research to date suggests that …
acquisition of mental representations of the world around us. Research to date suggests that …
A simulated learning environment of history games for enhancing players' cultural awareness
JL Shih, SC Jheng, JJ Tseng - Interactive Learning Environments, 2015 - Taylor & Francis
This research attempted to create the historical context of Southern Taiwan in the late
nineteenth century based on the martial art novel “**ao-Mao”(Pussy) by designing a role …
nineteenth century based on the martial art novel “**ao-Mao”(Pussy) by designing a role …