A systematic literature review on serious games evaluation: An application to software project management

A Calderón, M Ruiz - Computers & Education, 2015 - Elsevier
Training that future practitioners receive in software project management is a topic of great
importance. The objective of this systematic literature review is to summarize the current …

A systematic review of the definition and measurement of engagement in serious games

G Hookham, K Nesbitt - … of the australasian computer science week …, 2019 - dl.acm.org
A systematic review was designed to address the question of" What is engagement and how
has the term been used, defined and measured in the context of serious games?". The goal …

What do stroke patients look for in game-based rehabilitation: a survey study

YX Hung, PC Huang, KT Chen, WC Chu - Medicine, 2016 - journals.lww.com
Stroke is one of the most common causes of physical disability, and early, intensive, and
repetitive rehabilitation exercises are crucial to the recovery of stroke survivors …

SCRIPT passive orthosis: design of interactive hand and wrist exoskeleton for rehabilitation at home after stroke

S Ates, CJW Haarman, AHA Stienen - Autonomous Robots, 2017 - Springer
Recovery of functional hand movements after stroke is directly linked to rehabilitation
duration and intensity. Continued therapy at home has the potential to increase both. For …

[HTML][HTML] Serious gaming technology in upper extremity rehabilitation: sco** review

E Koutsiana, I Ladakis, D Fotopoulos, A Chytas… - JMIR Serious …, 2020 - games.jmir.org
Background: Serious gaming has increasingly gained attention as a potential new
component in clinical practice. Specifically, its use in the rehabilitation of motor dysfunctions …

Telerehabilitation and emerging virtual reality approaches to stroke rehabilitation

D Putrino - Current opinion in neurology, 2014 - journals.lww.com
VGDT is an emerging approach that shows enormous promise for stroke rehabilitation.
Future studies should focus less on develo** custom task controllers and therapy games …

Enhancing stroke rehabilitation with whole-hand haptic rendering: development and clinical usability evaluation of a novel upper-limb rehabilitation device

R Rätz, F Conti, I Thaler, RM Müri… - … of NeuroEngineering and …, 2024 - Springer
Introduction There is currently a lack of easy-to-use and effective robotic devices for upper-
limb rehabilitation after stroke. Importantly, most current systems lack the provision of …

A tangible interface and augmented reality game for facilitating sit-to-stand exercises for stroke rehabilitation

ER Ramírez, R Petrie, K Chan, N Signal - Proceedings of the 8th …, 2018 - dl.acm.org
This paper reports on how the design of an augmented reality (AR) exergame can facilitate
engagement in independent stroke rehabilitation. Our system converted prescribed …

Serious game design for stroke rehabilitation

CL Chan - 2018 - dr.ntu.edu.sg
Stroke rehabilitation is a challenging process which requires intensive treatments which are
time consuming. In order for stroke survivors to relearn basic skills that stroke may have …

Mechatronic integral ankle rehabilitation system: Ankle rehabilitation robot, serious game, and facial expression recognition system

AM Salazar, AB Ortega, KG Velasco… - Advanced Topics on …, 2018 - Springer
People who have suffered an injury require a rehabilitation process of the affected muscle.
Rehabilitation machines have been proposed to recover and strengthen the affected …