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Nerf: Neural radiance field in 3d vision, a comprehensive review
Neural Radiance Field (NeRF) has recently become a significant development in the field of
Computer Vision, allowing for implicit, neural network-based scene representation and …
Computer Vision, allowing for implicit, neural network-based scene representation and …
3d gaussian splatting as new era: A survey
3D Gaussian Splatting (3D-GS) has emerged as a significant advancement in the field of
Computer Graphics, offering explicit scene representation and novel view synthesis without …
Computer Graphics, offering explicit scene representation and novel view synthesis without …
Hugs: Human gaussian splats
Recent advances in neural rendering have improved both training and rendering times by
orders of magnitude. While these methods demonstrate state-of-the-art quality and speed …
orders of magnitude. While these methods demonstrate state-of-the-art quality and speed …
Gps-gaussian: Generalizable pixel-wise 3d gaussian splatting for real-time human novel view synthesis
We present a new approach termed GPS-Gaussian for synthesizing novel views of a
character in a real-time manner. The proposed method enables 2K-resolution rendering …
character in a real-time manner. The proposed method enables 2K-resolution rendering …
Animatable gaussians: Learning pose-dependent gaussian maps for high-fidelity human avatar modeling
Modeling animatable human avatars from RGB videos is a long-standing and challenging
problem. Recent works usually adopt MLP-based neural radiance fields (NeRF) to represent …
problem. Recent works usually adopt MLP-based neural radiance fields (NeRF) to represent …
3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting
We introduce an approach that creates animatable human avatars from monocular videos
using 3D Gaussian Splatting (3DGS). Existing methods based on neural radiance fields …
using 3D Gaussian Splatting (3DGS). Existing methods based on neural radiance fields …
Gauhuman: Articulated gaussian splatting from monocular human videos
We present GauHuman a 3D human model with Gaussian Splatting for both fast training (1 2
minutes) and real-time rendering (up to 189 FPS) compared with existing NeRF-based …
minutes) and real-time rendering (up to 189 FPS) compared with existing NeRF-based …
Gaussianavatar: Towards realistic human avatar modeling from a single video via animatable 3d gaussians
We present GaussianAvatar an efficient approach to creating realistic human avatars with
dynamic 3D appearances from a single video. We start by introducing animatable 3D …
dynamic 3D appearances from a single video. We start by introducing animatable 3D …
Gart: Gaussian articulated template models
Abstract We introduce Gaussian Articulated Template Model (GART) an explicit efficient and
expressive representation for non-rigid articulated subject capturing and rendering from …
expressive representation for non-rigid articulated subject capturing and rendering from …
Vid2avatar: 3d avatar reconstruction from videos in the wild via self-supervised scene decomposition
Abstract We present Vid2Avatar, a method to learn human avatars from monocular in-the-
wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos …
wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos …