Nerf: Neural radiance field in 3d vision, a comprehensive review

K Gao, Y Gao, H He, D Lu, L Xu, J Li - arxiv preprint arxiv:2210.00379, 2022 - arxiv.org
Neural Radiance Field (NeRF) has recently become a significant development in the field of
Computer Vision, allowing for implicit, neural network-based scene representation and …

3d gaussian splatting as new era: A survey

B Fei, J Xu, R Zhang, Q Zhou… - IEEE Transactions on …, 2024 - ieeexplore.ieee.org
3D Gaussian Splatting (3D-GS) has emerged as a significant advancement in the field of
Computer Graphics, offering explicit scene representation and novel view synthesis without …

Hugs: Human gaussian splats

M Kocabas, JHR Chang, J Gabriel… - Proceedings of the …, 2024 - openaccess.thecvf.com
Recent advances in neural rendering have improved both training and rendering times by
orders of magnitude. While these methods demonstrate state-of-the-art quality and speed …

Gps-gaussian: Generalizable pixel-wise 3d gaussian splatting for real-time human novel view synthesis

S Zheng, B Zhou, R Shao, B Liu… - Proceedings of the …, 2024 - openaccess.thecvf.com
We present a new approach termed GPS-Gaussian for synthesizing novel views of a
character in a real-time manner. The proposed method enables 2K-resolution rendering …

Animatable gaussians: Learning pose-dependent gaussian maps for high-fidelity human avatar modeling

Z Li, Z Zheng, L Wang, Y Liu - Proceedings of the IEEE/CVF …, 2024 - openaccess.thecvf.com
Modeling animatable human avatars from RGB videos is a long-standing and challenging
problem. Recent works usually adopt MLP-based neural radiance fields (NeRF) to represent …

3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting

Z Qian, S Wang, M Mihajlovic… - Proceedings of the …, 2024 - openaccess.thecvf.com
We introduce an approach that creates animatable human avatars from monocular videos
using 3D Gaussian Splatting (3DGS). Existing methods based on neural radiance fields …

Gauhuman: Articulated gaussian splatting from monocular human videos

S Hu, T Hu, Z Liu - … of the IEEE/CVF conference on …, 2024 - openaccess.thecvf.com
We present GauHuman a 3D human model with Gaussian Splatting for both fast training (1 2
minutes) and real-time rendering (up to 189 FPS) compared with existing NeRF-based …

Gaussianavatar: Towards realistic human avatar modeling from a single video via animatable 3d gaussians

L Hu, H Zhang, Y Zhang, B Zhou… - Proceedings of the …, 2024 - openaccess.thecvf.com
We present GaussianAvatar an efficient approach to creating realistic human avatars with
dynamic 3D appearances from a single video. We start by introducing animatable 3D …

Gart: Gaussian articulated template models

J Lei, Y Wang, G Pavlakos, L Liu… - Proceedings of the …, 2024 - openaccess.thecvf.com
Abstract We introduce Gaussian Articulated Template Model (GART) an explicit efficient and
expressive representation for non-rigid articulated subject capturing and rendering from …

Vid2avatar: 3d avatar reconstruction from videos in the wild via self-supervised scene decomposition

C Guo, T Jiang, X Chen, J Song… - Proceedings of the …, 2023 - openaccess.thecvf.com
Abstract We present Vid2Avatar, a method to learn human avatars from monocular in-the-
wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos …