A review: motor rehabilitation after stroke with control based on human intent

M Li, G Xu, J **e, C Chen - … Part H: Journal of Engineering in …, 2018 - journals.sagepub.com
Strokes are a leading cause of acquired disability worldwide, and there is a significant need
for novel interventions and further research to facilitate functional motor recovery in stroke …

Elements virtual rehabilitation improves motor, cognitive, and functional outcomes in adult stroke: evidence from a randomized controlled pilot study

JM Rogers, J Duckworth, S Middleton… - … of neuroengineering and …, 2019 - Springer
Background Virtual reality technologies show potential as effective rehabilitation tools
following neuro-trauma. In particular, the Elements system, involving customized surface …

Mulsemedia DIY: A survey of devices and a tutorial for building your own mulsemedia environment

EB Saleme, A Covaci, G Mesfin, CAS Santos… - ACM Computing …, 2019 - dl.acm.org
Multisensory experiences have been increasingly applied in Human-Computer Interaction
(HCI). In recent years, it is commonplace to notice the development of haptic, olfactory, and …

What do stroke patients look for in game-based rehabilitation: a survey study

YX Hung, PC Huang, KT Chen, WC Chu - Medicine, 2016 - journals.lww.com
Stroke is one of the most common causes of physical disability, and early, intensive, and
repetitive rehabilitation exercises are crucial to the recovery of stroke survivors …

Rehabilitation using kinect-based games and virtual reality

M Pedraza-Hueso, S Martín-Calzón… - Procedia Computer …, 2015 - Elsevier
This paper introduces the development of a customized virtual reality system based on a
serious game which allows the user to carry out physical and cognitive rehabilitation …

Manifesto for digital social touch in crisis

C Jewitt, S Price, J Steimle, G Huisman… - Frontiers in Computer …, 2021 - frontiersin.org
This qualitative exploratory research paper presents a Manifesto for Digital Social Touch in
Crisis-a provocative call to action to designers, developers and researchers to rethink and …

CFI: a VR motor rehabilitation serious game design framework integrating rehabilitation function and game design principles with an upper limb case

C Zhang, S Yu, J Ji - Journal of NeuroEngineering and Rehabilitation, 2024 - Springer
Virtual reality (VR) Rehabilitation holds the potential to address the challenge that patients
feel bored and give up long-term rehabilitation training. Despite the introduction of gaming …

Virtual reality games for rehabilitation of upper extremities in stroke patients

L Shahmoradi, S Almasi, H Ahmadi, A Bashiri… - Journal of bodywork and …, 2021 - Elsevier
Introduction Stroke is one of the main causes of physical disability in which doing frequent
and early exercise is imperative for rehabilitation. Virtual reality gaming has a high potential …

Gamification in physical therapy: More than using games

J Janssen, O Verschuren, WJ Renger… - Pediatric Physical …, 2017 - journals.lww.com
In recent decades, changes have occurred in physical therapy interventions in general, and
in pediatric neurorehabilitation in particular. Various effects of pediatric physical therapy …

A review of the application of virtual and augmented reality in physical and occupational therapy

A Luckykumar Dwarkadas, V Talasila… - Software: Practice …, 2024 - Wiley Online Library
This paper includes a research review in five bibliographic databases on using the
application of virtual reality (VR) and augmented reality (AR) in physical and occupational …